j4qfrost / sdl2_window

A SDL2 back-end for the Piston game engine

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An SDL2 back-end for the Piston game engine

Maintainers: @TyOverby, @bvssvni, @Coeuvre, @mitchmindtree

How to contribute

Installation

To use this as a dependency, add the following code to your Cargo.toml file:

    [dependencies.pistoncore-sdl2_window]
    git = "https://github.com/PistonDevelopers/sdl2_window"

How to create a window

let mut window: Sdl2Window = WindowSettings::new("SDL Window", (640, 480))
    .fullscreen(false)
    .vsync(true)
    .build()
    .unwrap();

See the examples for more ways to create a window.

Troubleshooting

Dependencies

dependencies

About

A SDL2 back-end for the Piston game engine

License:MIT License


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Language:Rust 100.0%