This is a version of the 15-466 base code (base3, in fact) with some example image-based lighting code.
See the cubes/
directory for processing code and the rgbe.hpp
function for conversion between RGBE8 and floating point color data.
See ShowCubeMode.cpp
for the example cubemap loading, setup, and rendering code, and cube_*_program.*pp
for the shaders themselves.