itsmeft24's repositories
cars-research
Researching the Cars games developed by Rainbow Studios and Incinerator Studios.
hi-octane-hook
A collection of code mods for the PC version of Cars: Mater-National, intended to be used alongside the Hi-Octane mod for extending the functionality of the game.
rainbow-ima-adpcm
A (WIP) Rainbow Studios IMA-ADPCM .WAV encoder/decoder library written in Rust
arcropolis-api-cpp
A set of C++ wrappers for the API functions exposed by the Super Smash Bros. Ultimate mod loader, ARCropolis.
T6-Sound-Replacement-Plugin
A simple mod for Call of Duty: Black Ops II that facilitates the replacing of sounds in the SABL/SABS archives at runtime.
nt-wrapper
rust bindings to wpilib's ntcore
Black-Ops-II-Sound-Studio
Allows for playback and editing of SABS/SABL files for Black Ops II/III.
SteveModMaker
SteveModMaker: A tool for generating Steve/Alex mods for Super Smash Bros. Ultimate.
sunset
An inline hooking library for 32-bit Windows applications.
allwpilib
Official Repository of WPILibJ and WPILibC
ARCropolis
Modding framework for Super Smash Bros. Ultimate
exlaunch
A framework for injecting C/C++ code into Nintendo Switch applications/applet/sysmodules.
ghs-demangle
A name demangler for the ghs compiler used on Wii U.
patchwork
All the Git-it Workshop completers!
scratch-compiler
A set of tools for compiling Scratch 3.0 projects into performant and semantically equivalent C++ code. (WIP! It's a mess right now!)
skyline
An environment for runtime hooking/code patching within Super Smash Bros Ultimate
smash-arc
A library for working with Smash Ultimate's ARC format
smash-minecraft-skins
A mod for downloading and using your own minecraft skin to use in game, just enter your username!
smash-rs
A Rust crate for working with Super Smash Bros. Ultimate
x-flipper-360
Converting Xbox 360 textures to dds and vice versa