⚠️ ⚠️ ⚠️ WARNING: This project is no longer maintained; there may be bugs. Feel free to fork this repository, pull requests may be accepted.⚠️ ⚠️ ⚠️
DinosaurGame is a parody of Chrome's hidden Dinosaur game. DinosaurGame will provide a similar experience, but you can turn on autoplay whenever you desire.
You can clone the repository by doing the following:
git clone https://github.com/itsmarsss/DinosaurGame.git
You can run it in an IDE or build it into an executable, up to you.
Make sure to move everything out of assets
folder.
Make sure to
import sys
Make sure to update line 17
to 60
to the following:
bundle_dir = getattr(sys, '_MEIPASS', os.path.abspath(os.path.dirname(__file__)))
RUN1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'run-1.png')))
RUN2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'run-2.png')))
DUCK1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'duck-1.png')))
DUCK2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'duck-2.png')))
DEAD = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'dead.png')))
BIRD1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'bird-1.png')))
BIRD2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'bird-2.png')))
SMALL1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-1.png')))
SMALL2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-2.png')))
SMALL3 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'small-3.png')))
LARGE1 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-1.png')))
LARGE2 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-2.png')))
LARGE3 = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'large-3.png')))
CLOUD = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'cloud.png')))
RESTART = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'restart.png')))
GROUND = pygame.image.load(os.path.abspath(os.path.join(bundle_dir, 'ground.png')))
RUN1 = pygame.transform.scale(RUN1, (RUN1.get_width() / 2, RUN1.get_height() / 2))
RUN2 = pygame.transform.scale(RUN2, (RUN2.get_width() / 2, RUN2.get_height() / 2))
DUCK1 = pygame.transform.scale(DUCK1, (DUCK1.get_width() / 2, DUCK1.get_height() / 2))
DUCK2 = pygame.transform.scale(DUCK2, (DUCK2.get_width() / 2, DUCK2.get_height() / 2))
DEAD = pygame.transform.scale(DEAD, (DEAD.get_width() / 2, DEAD.get_height() / 2))
GROUND = pygame.transform.scale(GROUND, (GROUND.get_width() / 2, GROUND.get_height() / 2))
CLOUD = pygame.transform.scale(CLOUD, (CLOUD.get_width() / 2, CLOUD.get_height() / 2))
RESTART = pygame.transform.scale(RESTART, (RESTART.get_width() / 2, RESTART.get_height() / 2))
BIRD1 = pygame.transform.scale(BIRD1, (BIRD1.get_width() / 2, BIRD1.get_height() / 2))
BIRD2 = pygame.transform.scale(BIRD2, (BIRD2.get_width() / 2, BIRD2.get_height() / 2))
SMALL1 = pygame.transform.scale(SMALL1, (SMALL1.get_width() / 2, SMALL1.get_height() / 2))
SMALL2 = pygame.transform.scale(SMALL2, (SMALL2.get_width() / 2, SMALL2.get_height() / 2))
SMALL3 = pygame.transform.scale(SMALL3, (SMALL3.get_width() / 2, SMALL3.get_height() / 2))
LARGE1 = pygame.transform.scale(LARGE1, (LARGE1.get_width() / 2, LARGE1.get_height() / 2))
LARGE2 = pygame.transform.scale(LARGE2, (LARGE2.get_width() / 2, LARGE2.get_height() / 2))
LARGE3 = pygame.transform.scale(LARGE3, (LARGE3.get_width() / 2, LARGE3.get_height() / 2))
JUMP_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'jump.mp3')))
POINT_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'point.mp3')))
DIE_SOUND = pygame.mixer.Sound(os.path.abspath(os.path.join(bundle_dir, 'die.mp3')))
FONT = pygame.font.Font(os.path.abspath(os.path.join(bundle_dir, 'PressStart2P-Regular.ttf')), 12)
Make sure to use pyinstaller in the directory of all files
pyinstaller --add-data="run-1.png;." --add-data="run-2.png;." --add-data="bird-1.png;." --add-data="bird-2.png;." --add-data="cloud.png;." --add-data="dead.png;." --add-data="duck-1.png;." --add-data="duck-2.png;." --add-data="ground.png;." --add-data="large-1.png;." --add-data="large-2.png;." --add-data="large-3.png;." --add-data="small-1.png;." --add-data="small-2.png;." --add-data="small-3.png;." --add-data="restart.png;." --add-data="die.mp3;." --add-data="point.mp3;." --add-data="jump.mp3;." --add-data="PressStart2P-Regular.ttf;." -i="icon.ico" --noconsole --onefile "Dinosaur Game.py"
If you're a lazy bum like me, head over to [releases], and download the most recent version.
Dino Jumps
Dino ducks or falls faster
Toggle autoplay
Increase/Decrease volume
Making of the program: https://www.youtube.com/watch?v=Skjqo79CroU