Alexey Shnigir (itmurker)

itmurker

Geek Repo

Location:Belarus, Minsk

Home Page:t.me/itmurker

Github PK Tool:Github PK Tool


Organizations
GigaMegaGames

Alexey Shnigir's starred repositories

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language:ShaderLabLicense:MITStargazers:6182Issues:187Issues:17

UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

Mathfs

Expanded Math Functionality for Unity

Language:C#License:MITStargazers:2398Issues:78Issues:6

awesome-glsl

:sparkler: Compilation of the best resources to learn programming OpenGL Shaders

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

Language:C#License:MITStargazers:527Issues:19Issues:1

unity-teddy

Teddy algorithm implementation in Unity.

Language:C#License:MITStargazers:466Issues:32Issues:0

NativeQuadtree

A Quadtree Native Collection for Unity DOTS

Language:C#License:MITStargazers:349Issues:12Issues:9

NativeTrees

Burst compatible Octree and Quadtree for Unity

Language:C#License:MITStargazers:257Issues:8Issues:5

StatefulUI

Stateful UI - A library for structured state-based UI development in Unity

Language:C#License:MITStargazers:256Issues:10Issues:7

CustomNavMesh

Alternative to Unity's NavMesh system where the agents avoid each other.

Language:C#License:MITStargazers:202Issues:6Issues:1

DebugUI

A framework for building debugging tools built on Unity UI Toolkit.

Language:C#License:MITStargazers:132Issues:3Issues:0

ludobits

Utilities for game development using the Defold engine

Language:LuaLicense:MITStargazers:118Issues:15Issues:11

QuadSphere

Unity QuadSphere with Level of Detail subdivision

Language:C#License:GPL-3.0Stargazers:98Issues:7Issues:0

memoize.lua

memoized functions in lua

Language:LuaLicense:MITStargazers:98Issues:10Issues:6

HapticFeedback

📳 Perform haptic feedback on both iOS and Android devices.

Language:C#License:MITStargazers:70Issues:2Issues:3

Colorlink

Unity editor tool for quickly changing the game's color palette

Language:C#License:MITStargazers:60Issues:2Issues:2

crit

Battle-tested collection of un-opinionated modules for Defold games

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Unity-HDRP-GPU-View-Cone

View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP

Language:C#License:MITStargazers:34Issues:0Issues:0

defold-utf8

utf8 library bindings for defold

Language:CLicense:MITStargazers:22Issues:4Issues:0

GPUMatrixMultiplicationTest

GPU matrix multiplication in Unity.

Language:C#Stargazers:17Issues:2Issues:0

game-mine-runner-open

Open source small 3D tunnel runner

Language:LuaStargazers:14Issues:1Issues:0

sheets-exporter

Sheets Exporter - CLI software for processing and save data from Google Sheets in seconds.

Language:JavaScriptLicense:MITStargazers:12Issues:2Issues:8

oneroom

Ludum Dare #37

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DefTable

A whole bunch of lua table functions for Defold. Why reinvent the wheel?

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defold-template

My defold template

Language:LuaLicense:MITStargazers:6Issues:2Issues:0

defold-pcss

shadow map filters test

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ParticleCollision

Particle collider made in Unity with compute shaders

Language:ShaderLabLicense:MITStargazers:3Issues:0Issues:0

UnityProjectTemplate

Unity 2022.3.5f1, URP, Zenject, Addressables, DOTween, Automatic UI Anchoring, Serializable Dictionary, TextMesh Pro, Importing presets, Base infrastructure

Language:C#Stargazers:1Issues:0Issues:0

toon-shader

A simple toon shader

Language:ShaderLabLicense:MITStargazers:1Issues:1Issues:0