ishland / EarlyLoadingScreen

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Early Loading Screen

A Fabric mod that shows an early loading screen and display information while the game is loading.

Compatibility

This mod has been tested with AOF6 with Prism Launcher and default settings without any issues.

Configuration

All configuration is done in the early-loading-screen.properties file in the config folder.

window_creation_point

Available options: mixinEarly mixinLoad preLaunch mcEarly off
Default: mixinEarly (or mixinLoad if ImmediatelyFast is installed)

This controls the point when the window is created. The available options above are sorted in order of earliest to latest. The option mixinEarly does some classloading hacks, use mixinLoad if you have issues with it.

Use off to turn off early screen entirely.

enable_entrypoint_information

Available options: true false Default: true

This controls whether the entrypoint information is shown on the early screen. When this is enabled, it will apply patches to the fabric-loader to show entrypoint invocation process. Disable if you have weird issues with the game launch.

reuse_early_window

Available options: true false Default: true Not available on Windows.

This controls whether the early screen is reused as the game window.

enable_mixin_pretransform

Available options: true false Default: false

This controls whether mixins apply runs early. May cause issues with mods that doesn't handle classloading properly.

allow_early_window_close

Available options: true false Default: true

This controls whether the early screen can be closed. Closing the early screen will cause the game to exit immediately.

About

License:MIT License


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Language:Java 100.0%