Gustavo F Oliveira's repositories
Isometric-ELSSLA
A isometric space shooter with competitive WLAN multiplayer to android and iOS devices developed in Unity
Infinite_runner_2D
A tiny endless runner inspired of MARIO RUN made with Unity
Mega_Man_2D
This project is to practice my skills developing a 2d platform game using new features from Unity version 2017.2 (Worldbuilding in 2D using Tilemap and 2D Cinemachine). I'm using as base an Armored Armadillo level from Capcom’s Mega Man X game. Mega Man is a brand copyrighted by Capcom, so don't get crazy ideas about earning money with it. All sprites used in this project are from normal searches on Google images.
Mini_tower_defense
A mini tower defense using unity hybrid ecs approach
GodOfWarAxeVR
Variant of my VR Developer Nanodegree capstone. This VR Experience try mimic the Leviathan Axe behaviour of God of War game release on 2018. #MadeWithUnity
Multiplayer
Very initial multiplayer game code exploring use to snapshot interpolation like here https://gafferongames.com/post/snapshot_interpolation/
City_Builder
City Builder is a demo game developed on Unity using a simplified RESTful requisition and Hash SHA256 to login. Interface developed on Canvas and images from PushStart.
EditorVR
Author VR in VR - See blog post for supporting downloads:
MaG
A twin stick shooter made with Unity
Mechup
A local multiplayer test using unity hybrid ecs approach
NightAtTheMuseum
[VR Developer Nanodegree] Night at the museum is a mobile VR experience.
Puzzler
[VR Developer Nanodegree] The Puzzler is a mobile VR mini game for everyone who likes VR entertainment and miss the old, colorful and cool game called Simon.
the-last-survivor
Originally in code.google.com/p/the-last-survivor This game was developed in 2011 to my final project in Bachelor Computer Science. #android 2.1 #bluetooth