isavynskyi / SideMenu

Simple side menu control for iOS in Swift inspired by Facebook. Right and Left sides. No coding required. iOS 8+.

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SideMenu

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1. If you like SideMenu, give it a ★ at the top right of this page.

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Overview

SideMenu is a simple and versatile side menu control written in Swift.

  • It can be implemented in storyboard without a single line of code.
  • Four standard animation styles to choose from (even parallax if you want to get weird).
  • Highly customizable without needing to write tons of custom code.
  • Supports continuous swiping between side menus on boths sides in a single gesture.
  • Global menu configuration. Set-up once and be done for all screens.
  • Menus can be presented and dismissed the same as any other View Controller since this control uses custom transitions.

Check out the example project or this interactive demo to see it in action!

Requirements

  • iOS 8 or higher

Installation

CocoaPods

CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

To integrate SideMenu into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!

pod 'SideMenu'

Then, run the following command:

$ pod install

Usage

Code-less Storyboard Implementation

  1. Create a Navigation Controller for a side menu. Set the custom class of the Navigation Controller to be UISideMenuNavigationController in the Identity Inspector. Create a Root View Controller for the Navigation Controller (shown as a UITableViewController below). Set up any Triggered Segues you want in that View Controller.

  2. Set the Left Side property of the UISideMenuNavigationController to On if you want it to appear from the left side of the screen, or Off/Default if you want it to appear from the right side.

  3. Add a UIButton or UIBarButton to a View Controller that you want to display the menu from. Set that button's Triggered Segues action to modally present the Navigation Controller from step 1.

That's it. Note: you can only enable gestures in code.

Code Implementation

First:

import SideMenu

In your View Controller's viewDidLoad event, do something like this:

// Define the menus
let menuLeftNavigationController = UISideMenuNavigationController()
menuLeftNavigationController.leftSide = true
// UISideMenuNavigationController is a subclass of UINavigationController, so do any additional configuration of it here like setting its viewControllers.
SideMenuManager.menuLeftNavigationController = menuLeftNavigationController

let menuRightNavigationController = UISideMenuNavigationController()
// UISideMenuNavigationController is a subclass of UINavigationController, so do any additional configuration of it here like setting its viewControllers.
SideMenuManager.menuRightNavigationController = menuRightNavigationController

// Enable gestures. The left and/or right menus must be set up above for these to work.
// Note that these continue to work on the Navigation Controller independent of the View Controller it displays!
SideMenuManager.menuAddPanGestureToPresent(toView: self.navigationController!.navigationBar)
SideMenuManager.menuAddScreenEdgePanGesturesToPresent(toView: self.navigationController!.view)

Then from a button, do something like this:

presentViewController(SideMenuManager.menuLeftNavigationController!, animated: true, completion: nil)

That's it.

Customization

Just type SideMenuManager.menu... and code completion will show you everything you can customize (defaults are shown below for reference):

menuPresentMode:MenuPresentMode = .ViewSlideOut
menuAllowPushOfSameClassTwice = true
menuAllowPopIfPossible = false
menuWidth: CGFloat = max(round(min(UIScreen.mainScreen().bounds.width, UIScreen.mainScreen().bounds.height) * 0.75), 240)
menuAnimationPresentDuration = 0.35
menuAnimationDismissDuration = 0.35
menuAnimationFadeStrength: CGFloat = 0
menuAnimationTransformScaleFactor: CGFloat = 1
menuAnimationBackgroundColor: UIColor? = nil
menuShadowOpacity: Float = 0.5
menuShadowColor = UIColor.blackColor()
menuShadowRadius: CGFloat = 5
menuLeftSwipeToDismissGesture: UIPanGestureRecognizer?
menuRightSwipeToDismissGesture: UIPanGestureRecognizer?
menuParallaxStrength: Int = 0
menuFadeStatusBar = true
menuBlurEffectStyle: UIBlurEffectStyle? = nil // Note: if you want cells in a UITableViewController menu to look good, make them a subclass of UITableViewVibrantCell!
menuLeftNavigationController: UILeftMenuNavigationController? = nil
menuRightNavigationController: UIRightMenuNavigationController? = nil
menuAddScreenEdgePanGesturesToPresent(toView toView: UIView, forMenu:UIRectEdge? = nil) -> [UIScreenEdgePanGestureRecognizer]
menuAddPanGestureToPresent(toView toView: UIView) -> UIPanGestureRecognizer

Known Issues

Don't try to change the status bar appearance when presenting a menu. When used with quick gestures/animations, it causes the presentation animation to not complete properly and locks the UI. See radar 21961293 for more information.

About Me

My name is Jon Kent and I'm a freelance iOS designer, developer, and mobile strategist. I love coffee and play the drums. Hire me!

🌎 Web: http://jonkent.me

✉️ Email: contact@jonkent.me

License

SideMenu is available under the MIT license. See the LICENSE file for more info.

About

Simple side menu control for iOS in Swift inspired by Facebook. Right and Left sides. No coding required. iOS 8+.

License:MIT License


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