isathar / xEdit_Custom_Scripts

WIP scripts for xEdit dealing with automatic patching.

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WIP xEdit scripts for skyrim/Skyrim SE.

I will be updating and adding more scripts and better instructions over time.

  • For now, this is mostly wip stuff I'm testing while learning the process by trying to create something like Automatic Perks/Spells/Potion Distribution.

SkyrimSE - NPC Perks Patcher.pas

  • Distributes all loaded perks to all loaded NPCs based on their skill levels and character classes. Filter configuration files are included in NPCPerks/config. -- NPCs that are set to inherit their template's spell list are filtered out before name filters are applied, so only NPCs that will actually benefit from perks will get them. -- Only humanoid races get perks by default. Additional races can be added to NPCPerks/config/Filter_NPCs.ini (under Include_Races) to distribute perks to animals or beasts, as well.
  • Ordinator perks may work, but haven't been tested extensively.
  • Tested with the base game, DLCs, Immersive Patrols, the Populated series, Warzones SSE (Civil Unrest and Assault Attack), and Alternate Start.
  • The script skips all perks marked non-playable or hidden for now.
  • It still needs some cleaning and optimization, but it's working so far.

Usage:

  • Load any plugins you want to process NPCs from (including official files), run the script (Apply Script).

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WIP scripts for xEdit dealing with automatic patching.


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