isaiah / stm_challenge_isaiah_peng1

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Springer Nature Code Challenge

Below is a coding challenge that we would like you to solve. Please read through the description carefully and implement a solution for it. We don't want you to over-engineer the solution but be prepared to extend the functionality in the next step of the interview process. Finally, we ask you to submit a solution that you'd be happy to go live with and works "out of the box”.

Please complete the challenge in your preferred language.

Please create a new git branch and then commit to this as you work. When you have finished please create a pull request to master. We will then review it within 7 days. Please do not make your solution public.

Good Luck!

Things We Value

  • Working software!
  • Tests.
  • A working build.
  • Small checkins with good comments.
  • A simple readme with build and run instructions, and maybe talk about trade offs and design decisions you made.
  • Simple code (but not necessarily easy!)
  • The fewer libraries the better - we want to see your code. If you do use a library then explain why in the readme.
  • We like functional constructs but also value good domain names and modelling.
  • Evidence you have thought about edge cases and errors (either in code or the readme).

Enough talk, the Problem

You're given the task of writing a simple console version of a drawing program. The functionality of the program is quite limited but should be extensible. The program should work as follows:

  1. create a new canvas.
  2. start drawing on the canvas by issuing various commands.
  3. quit.

The program should support the following commands:

Command Description
C w h Should create a new canvas of width w and height h.
L x1 y1 x2 y2 Should create a new line from (x1,y1) to (x2,y2). Currently only horizontal or vertical lines are supported. Horizontal and vertical lines will be drawn using the x character.
R x1 y1 x2 y2 Should create a new rectangle, whose upper left corner is (x1,y1) and lower right corner is (x2,y2). Horizontal and vertical lines will be drawn using the x character.
B x y c Should fill the entire area connected to (x,y) with colour 'c'. The behaviour of this is the same as that of the "bucket fill" tool in paint programs.
Q Should quit the program.

Sample I/O

Below is a sample of the output your program should produce. User input is prefixed with enter command:.

enter command: C 20 4
----------------------
|                    |
|                    |
|                    |
|                    |
----------------------

enter command: L 1 2 6 2
----------------------
|                    |
|xxxxxx              |
|                    |
|                    |
----------------------

enter command: L 6 3 6 4
----------------------
|                    |
|xxxxxx              |
|     x              |
|     x              |
----------------------

enter command: R 16 1 20 3
----------------------
|               xxxxx|
|xxxxxx         x   x|
|     x         xxxxx|
|     x              |
----------------------

enter command: B 10 3 o
----------------------
|oooooooooooooooxxxxx|
|xxxxxxooooooooox   x|
|     xoooooooooxxxxx|
|     xoooooooooooooo|
----------------------

enter command: Q

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