Jonah Matteson's starred repositories
Raymarching-inside-cube
Shaders for raymarching SDF inside cube using fragment shader
react-scheduler
React scheduler component based on Material-UI & date-fns
react-mui-scheduler
React material planner is a react component based on @mui v5 that allows you to manage data in a calendar
media-autobuild_suite
This Windows Batchscript helps setup a Mingw-w64 compiler environment for building ffmpeg and other media tools under Windows.
audio-router
Routes audio from programs to different audio devices.
ow_my_eyes
ow my eyes
taskbar-groups
Lightweight utility for organizing the taskbar through groups
google-api-nodejs-client
Google's officially supported Node.js client library for accessing Google APIs. Support for authorization and authentication with OAuth 2.0, API Keys and JWT (Service Tokens) is included.
YTSubConverter
A tool for creating styled YouTube subtitles
opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
warbler_grass
A bevy plugin for creating 3d grass in your game
bevy_sprite_instancing
A plugin for Bevy to render lots of instanced sprites in one draw call
bevy_voxel_world
Easy to use voxel world for Bevy
bevy-instancing
Indirect instanced mesh renderer for the bevy game engine.