inkfin / FNAF-VR-DEMO

A fan-made Five Nights at Freddy's VR DEMO implemented in OpenXR + OpenGL.

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Five Nights at Freddy's VR DEMO

This is a VR DEMO based on the Five Nights at Freddy's video game, implemented in OpenXR.

Game Instructions:

  • Press the left squeeze button to turn on the spotlight.
  • Do not turn on the spotlight when the bunny shows up.
  • Make sure Freddy does not catch you.

Credit:

Special thanks to Professor Tim Mcgraw from Purdue University for providing the OpenXR template and delivering the amazing OpenGL course this semester!

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A fan-made Five Nights at Freddy's VR DEMO implemented in OpenXR + OpenGL.


Languages

Language:C++ 64.6%Language:C 19.6%Language:GLSL 12.7%Language:Objective-C 2.2%Language:CMake 0.8%Language:Batchfile 0.1%