info-uaic / IP_2015-2016_ROFL-Copter

This repo will hold the ROFL-Copter project

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    CONSOLE APPLICATION : ROFLcopter Project Overview
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Please install Visual C++ Redistributable to run this game on a PC which does not have
Visual Studio 2015 installed. You can find it in the appdir/debug/vs_redist.x86-64/


ROFLcopter was created as a homework project for my 1st year introducting to C++
class.

It is similar to Flappy Bird, although it stretched more horizontally than vertically. 
The real inspiration is the flash game "Chopper".

The gameplay is simple: press any key for the ROFLcopter to go up and do not crash into the wall of WTF.




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CHANGELOG
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v1.2.3:

- changed the start position for the :WTF: wall on the X-axis to resolve 
some flickering issues
- removed unused variables, changed some names to be more intuitive

v1.2.2:

-minor changes in the code, deleted unnecessary files

v1.2.1:

- removed text files from "Art" folder, replaced them with .dat files for release
- changed the height of :WTF: walls and "Score" for better compatibility with 1080p screens 
(still not compatible with lower resolutions[?])

v1.2:

- fixed some minor ghosting issues
- reworked the main menu so that it does not crash while viewing the Scoreboard
- reworked the collision system to be more accurate
- removed unnecessarry ASCII art files

v1.1:

- changed splash screen animation to use gotoxy() function instead of
reading from text file
- started the implementation of a struct type scoreboard for easier
sorting

v1.0:

- changed the propeller animation from :LOL: to :ROFL: 
- added menu number options
- added credits

About

This repo will hold the ROFL-Copter project


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