Brandon Jones (Eduardo Valencia)'s repositories
abilities
Unreal Engine 4 plugin providing lightweight, intuitive and flexible abilities.
aboutme
My description
ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++ (for Stanford CS193U 2020)
AsyncLoadingScreen
Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
CheekyFPS
A simple first person controller for Unreal Engine 4, using Blueprints.
Cog
Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
DonAINavigation
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
GetAllMapNamesPlugin
A Plugin that lets you get all map files in your games content folder
JupiterGAS
Helpful collection of functions to ease development with the Gameplay Ability System
learning-java-2825378
Learning Java (REVISION Q1 2020)
Perceptive-AI-In-Unreal
https://www.udemy.com/course/perceptive-ai-in-unreal-engine
ProjectAurora
Survival Horror game in UE4
ProjectBaker
2D Metroidvania in Unity
ProjectConcordia
Simple HTTP server using Python
ProjectSword
Hack and Slash Action RPG using Gameplay Ability System
PsaximoGame
Building up my C++ code base
skills-secure-code-game
My clone repository
SteamBridge
A UE4 implementation of the Steamworks API.
UE4_WindowsGamingInput
Windows.Gaming.Input API support for UE4
UINavigation
A UE4 plugin designed to help easily make UMG menus navigable by mouse, keyboard and gamepad