induktio / mingw-glsmac

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Compiler environment

In addition to CodeBlocks, MinGW-w64 with threading support needs to be installed separately. This guide assumes using the 32 bit MinGW-w64 version for the builds. Do not use the default MinGW that is shipped with CodeBlocks since the version is too old. Using GCC versions older than 9.1 is not supported. It is recommended to use the default "GNU GCC compiler" profile in CodeBlocks for this since glsmac.cbp project file also assumes using this compiler profile for the project.

After extracting the files, MinGW-w64 toolkit paths and filenames have to be entered in CodeBlocks config in Settings > Compiler. This can be configured by adjusting the filenames in Toolchain Executables tab. If using the 64 bit MinGW version, some filenames will slightly change, and you might also have to manually adjust the linked libraries from glsmac.cbp project file (not covered in this guide).

Library sources

Install libraries

With the exception of Freeglut, these libraries need to be separately compiled using the MinGW-w64 environment that was configured previously. After compiling, these extra files should be extracted to the main MinGW i686 or x86_64 folder (these paths are relative to the destination). It is also possible to install these dependencies on other paths, but then you have to manually specify additional include folders for the compiler.

include/GL/eglew.h
include/GL/freeglut.h
include/GL/freeglut_ext.h
include/GL/freeglut_std.h
include/GL/glew.h
include/GL/glut.h
include/GL/glxew.h
include/GL/wglew.h
include/SDL.h
include/SDL_assert.h
include/SDL_atomic.h
include/SDL_audio.h
include/SDL_bits.h
include/SDL_blendmode.h
include/SDL_clipboard.h
include/SDL_config.h
include/SDL_cpuinfo.h
include/SDL_egl.h
include/SDL_endian.h
include/SDL_error.h
include/SDL_events.h
include/SDL_filesystem.h
include/SDL_gamecontroller.h
include/SDL_gesture.h
include/SDL_guid.h
include/SDL_haptic.h
include/SDL_hidapi.h
include/SDL_hints.h
include/SDL_image.h
include/SDL_joystick.h
include/SDL_keyboard.h
include/SDL_keycode.h
include/SDL_loadso.h
include/SDL_locale.h
include/SDL_log.h
include/SDL_main.h
include/SDL_messagebox.h
include/SDL_metal.h
include/SDL_misc.h
include/SDL_mouse.h
include/SDL_mutex.h
include/SDL_name.h
include/SDL_opengl.h
include/SDL_opengl_glext.h
include/SDL_opengles.h
include/SDL_opengles2.h
include/SDL_opengles2_gl2.h
include/SDL_opengles2_gl2ext.h
include/SDL_opengles2_gl2platform.h
include/SDL_opengles2_khrplatform.h
include/SDL_pixels.h
include/SDL_platform.h
include/SDL_power.h
include/SDL_quit.h
include/SDL_rect.h
include/SDL_render.h
include/SDL_revision.h
include/SDL_rwops.h
include/SDL_scancode.h
include/SDL_sensor.h
include/SDL_shape.h
include/SDL_stdinc.h
include/SDL_surface.h
include/SDL_system.h
include/SDL_syswm.h
include/SDL_test.h
include/SDL_test_assert.h
include/SDL_test_common.h
include/SDL_test_compare.h
include/SDL_test_crc32.h
include/SDL_test_font.h
include/SDL_test_fuzzer.h
include/SDL_test_harness.h
include/SDL_test_images.h
include/SDL_test_log.h
include/SDL_test_md5.h
include/SDL_test_memory.h
include/SDL_test_random.h
include/SDL_thread.h
include/SDL_timer.h
include/SDL_touch.h
include/SDL_types.h
include/SDL_version.h
include/SDL_video.h
include/SDL_vulkan.h
include/begin_code.h
include/close_code.h
include/dlg/dlg.h
include/dlg/output.h
include/freetype/config/ftconfig.h
include/freetype/config/ftheader.h
include/freetype/config/ftmodule.h
include/freetype/config/ftoption.h
include/freetype/config/ftstdlib.h
include/freetype/config/integer-types.h
include/freetype/config/mac-support.h
include/freetype/config/public-macros.h
include/freetype/freetype.h
include/freetype/ftadvanc.h
include/freetype/ftbbox.h
include/freetype/ftbdf.h
include/freetype/ftbitmap.h
include/freetype/ftbzip2.h
include/freetype/ftcache.h
include/freetype/ftchapters.h
include/freetype/ftcid.h
include/freetype/ftcolor.h
include/freetype/ftdriver.h
include/freetype/fterrdef.h
include/freetype/fterrors.h
include/freetype/ftfntfmt.h
include/freetype/ftgasp.h
include/freetype/ftglyph.h
include/freetype/ftgxval.h
include/freetype/ftgzip.h
include/freetype/ftimage.h
include/freetype/ftincrem.h
include/freetype/ftlcdfil.h
include/freetype/ftlist.h
include/freetype/ftlogging.h
include/freetype/ftlzw.h
include/freetype/ftmac.h
include/freetype/ftmm.h
include/freetype/ftmodapi.h
include/freetype/ftmoderr.h
include/freetype/ftotval.h
include/freetype/ftoutln.h
include/freetype/ftparams.h
include/freetype/ftpfr.h
include/freetype/ftrender.h
include/freetype/ftsizes.h
include/freetype/ftsnames.h
include/freetype/ftstroke.h
include/freetype/ftsynth.h
include/freetype/ftsystem.h
include/freetype/fttrigon.h
include/freetype/fttypes.h
include/freetype/ftwinfnt.h
include/freetype/internal/autohint.h
include/freetype/internal/cffotypes.h
include/freetype/internal/cfftypes.h
include/freetype/internal/compiler-macros.h
include/freetype/internal/ftcalc.h
include/freetype/internal/ftdebug.h
include/freetype/internal/ftdrv.h
include/freetype/internal/ftgloadr.h
include/freetype/internal/fthash.h
include/freetype/internal/ftmemory.h
include/freetype/internal/ftobjs.h
include/freetype/internal/ftpsprop.h
include/freetype/internal/ftrfork.h
include/freetype/internal/ftserv.h
include/freetype/internal/ftstream.h
include/freetype/internal/fttrace.h
include/freetype/internal/ftvalid.h
include/freetype/internal/psaux.h
include/freetype/internal/pshints.h
include/freetype/internal/services/svbdf.h
include/freetype/internal/services/svcfftl.h
include/freetype/internal/services/svcid.h
include/freetype/internal/services/svfntfmt.h
include/freetype/internal/services/svgldict.h
include/freetype/internal/services/svgxval.h
include/freetype/internal/services/svkern.h
include/freetype/internal/services/svmetric.h
include/freetype/internal/services/svmm.h
include/freetype/internal/services/svotval.h
include/freetype/internal/services/svpfr.h
include/freetype/internal/services/svpostnm.h
include/freetype/internal/services/svprop.h
include/freetype/internal/services/svpscmap.h
include/freetype/internal/services/svpsinfo.h
include/freetype/internal/services/svsfnt.h
include/freetype/internal/services/svttcmap.h
include/freetype/internal/services/svtteng.h
include/freetype/internal/services/svttglyf.h
include/freetype/internal/services/svwinfnt.h
include/freetype/internal/sfnt.h
include/freetype/internal/svginterface.h
include/freetype/internal/t1types.h
include/freetype/internal/tttypes.h
include/freetype/internal/wofftypes.h
include/freetype/otsvg.h
include/freetype/t1tables.h
include/freetype/ttnameid.h
include/freetype/tttables.h
include/freetype/tttags.h
include/ft2build.h
lib/glew32.dll
lib/glew32mx.dll
lib/libSDL2.a
lib/libSDL2.dll.a
lib/libSDL2.la
lib/libSDL2_image.a
lib/libSDL2_image.dll.a
lib/libSDL2_image.la
lib/libSDL2_test.a
lib/libSDL2_test.la
lib/libSDL2main.a
lib/libSDL2main.la
lib/libfreeglut.a
lib/libfreeglut_static.a
lib/libfreetype.a
lib/libglew32.a
lib/libglew32.dll.a
lib/libglew32mx.a
lib/libglew32mx.dll.a

Compile glsmac project

After the dependencies are installed, copy glsmac.cbp project file to the glsmac project folder and recursively add all files from src to the project in case the cbp project file is missing something. The project should now compile from CodeBlocks interface.

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