IndievdB

IndievdB

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essentialmath

Example code and libraries for the book "Essential Mathematics for Games and Interactive Applications."

Language:CLicense:NOASSERTIONStargazers:387Issues:0Issues:0

ImRegPOC

FFT based image registration tool for Python and MATLAB

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:81Issues:0Issues:0

DaisyEngine

https://indievdb.github.io/DaisyEngine/

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HybridRenderingEngine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

Language:C++License:MITStargazers:1126Issues:0Issues:0

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14608Issues:0Issues:0

godot

Godot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:86563Issues:0Issues:0

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11430Issues:0Issues:0

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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