Inan Evin's repositories
LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
UE4-Tween-Manager
Simple C++ class for creating a tweener for built-in UE4 types. Currently supports float, FVector & FRotator
Lina-Engine-Build-Launcher
Build launcher for compiling Lina Engine from source code.
UE-Event-Manager
Simple C++ Event Manager that is exposed to UE4 editor, meaning that one can define events using DataTables within Editor instead of hard-coding them in C++.
LinaHeaderTool
C++ reflection pre-processor tool to use along with Lina Engine. It allows compile-time reflection via class and property macros.
CPP-Math-Library-for-Unity
A native C++ library with utility methods for math and vector calculations. Along with a Unity project that demonstrates the usage of an unmanaged C++ dll with C#.
ie-unity-scriptcollection
A collection of various C# classes for variety of purposes from systems to gameplay mechanics, to be used inside the Unity Engine.
Lina-Engine-Shader-Highlighting-VS-Code
VSCode extension provding shader highlighting for Lina GLSL files.
LinaDependencies
Source repository for dependencies used by the Lina project.
ML-Examples
Basic examples of various machine learning tasks implemented in Phyton.
Bawns
An alterated view on mobile pong.
Course-Data-Analyzer
Java Project for Analysis of University Courses
flutter_screen_recording
A new Flutter plugin for record the screen.
github-issue-templates
:symbols: A collection of GitHub issue and pull request templates
implot
Advanced 2D Plotting for Dear ImGui
Java-Design-Principles-Patterns-Examples
Basic examples for various design principle & pattern implementations in Java.
Local-Item-Storage-Application
A simple console application written in C++ to create a logic basis for local item storage apps.
Numerical-Analysis-Methods
A project containing various different methods to solve non-linear & linear equations using number of algorithms based on Numerical Analysis subjects.
premake-core
Premake
PuzzlePlatforms
A simple explanatory mutliplayer project for implementing Steam OSS in Unreal Engine 4.
SE315-Project
Basic java map-editor project for creating a 2D traffic map & ai that simulates on top of the generated map.
Unity-C-Sharp-Programming-Guide
Best practices for using C# with Unity3D game engine.
Windows-classic-samples
This repo contains samples that demonstrate the API used in Windows classic desktop applications.