Eduard Parvu (ilumar589)

ilumar589

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Eduard Parvu's starred repositories

htmx

</> htmx - high power tools for HTML

Language:JavaScriptLicense:NOASSERTIONStargazers:38018Issues:201Issues:1409

incubator-seata

:fire: Seata is an easy-to-use, high-performance, open source distributed transaction solution.

Language:JavaLicense:Apache-2.0Stargazers:25282Issues:846Issues:3873

libgdx

Desktop/Android/HTML5/iOS Java game development framework

Language:JavaLicense:Apache-2.0Stargazers:23277Issues:1152Issues:3753

axum

Ergonomic and modular web framework built with Tokio, Tower, and Hyper

orleans

Cloud Native application framework for .NET

sqldelight

SQLDelight - Generates typesafe Kotlin APIs from SQL

Language:KotlinLicense:Apache-2.0Stargazers:6173Issues:125Issues:2395

redot-engine

Redot Engine – Multi-platform 2D and 3D game engine

Language:C++License:MITStargazers:4419Issues:77Issues:58

helidon

Java libraries for writing microservices

Language:JavaLicense:Apache-2.0Stargazers:3505Issues:126Issues:3914

korge

KorGE Game Engine. Multiplatform Kotlin Game Engine

Language:KotlinLicense:NOASSERTIONStargazers:2542Issues:34Issues:1064

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2373Issues:82Issues:194

zap

blazingly fast backends in zig

facil.io

Your high performance web application C framework

bevy-cheatbook

Unofficial Reference Book for the Bevy Game Engine

avian

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Language:RustLicense:Apache-2.0Stargazers:1444Issues:14Issues:222

ktx

Kotlin extensions for the libGDX game framework

Language:KotlinLicense:CC0-1.0Stargazers:1361Issues:30Issues:304

kvision

Object oriented web framework for Kotlin/JS

Language:KotlinLicense:MITStargazers:1235Issues:25Issues:486

NimForUE

Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

Language:NimLicense:MITStargazers:483Issues:13Issues:42

webfx

A JavaFX application transpiler. Write your Web Application in JavaFX and WebFX will transpile it in pure JS.

Language:JavaLicense:Apache-2.0Stargazers:321Issues:27Issues:3

StructureOfArraysGenerator

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

Language:C#License:MITStargazers:262Issues:6Issues:5

StbImageSharp

C# port of the stb_image.h

domino-ui

Domino-ui

Language:JavaLicense:Apache-2.0Stargazers:216Issues:17Issues:756

Fleks

Fast, lightweight, multi-platform entity component system in Kotlin

Language:KotlinLicense:MITStargazers:178Issues:9Issues:59

Mundus

A 3D world/level editor built with Java, Kotlin & libGDX.

Language:JavaLicense:Apache-2.0Stargazers:159Issues:10Issues:79

teavm-flavour

Framework for writing client-side applications using TeaVM

Language:JavaLicense:Apache-2.0Stargazers:110Issues:11Issues:42

MysticWoods

A small RPG example for a YouTube tutorial series using Kotlin, LibGDX, LibKTX and GDX-AI.

kproject

YAML-based source-based kotlin module descriptors

modality

A free, open-source, hospitality-oriented booking system.

Language:JavaLicense:Apache-2.0Stargazers:24Issues:5Issues:7

java-vulkan

Experiment with Project Panama, jextract, and Vulkan on Win32.

JackCS

Jack bindings for C#

Language:C#License:MITStargazers:10Issues:2Issues:0