Eduard Parvu's starred repositories
incubator-seata
:fire: Seata is an easy-to-use, high-performance, open source distributed transaction solution.
sqldelight
SQLDelight - Generates typesafe Kotlin APIs from SQL
redot-engine
Redot Engine – Multi-platform 2D and 3D game engine
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
bevy-cheatbook
Unofficial Reference Book for the Bevy Game Engine
NimForUE
Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
StbImageSharp
C# port of the stb_image.h
teavm-flavour
Framework for writing client-side applications using TeaVM
MysticWoods
A small RPG example for a YouTube tutorial series using Kotlin, LibGDX, LibKTX and GDX-AI.
java-vulkan
Experiment with Project Panama, jextract, and Vulkan on Win32.