ilsnk's starred repositories

RawCMS

RawCMS is the headless CMS written in asp.net core build for developers that embraces API first technology. Please give us a feedback!

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DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

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com.baracuda.runtime-monitoring

Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.

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play-integrity-checker-app

Get info about your Device Integrity through the Play Intergrity API

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GameServer

League Sandbox's Game Server

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apple-receipt

Apple InAppPurchase Receipt - Models, Parser, Validator

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gaming-agones-demo

Sample implementation for a gaming architecture in GKE. It's in Go and Java and uses dedicated agones game server

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system-design

Learn how to design systems at scale and prepare for system design interviews

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imkcpp

C++20 header-only implementation of KCP protocol with improvements ontop

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

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example-monitoring

Using Docker Compose to test Prometheus, Grafana, and node_exporter for machine metrics.

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daptin

Daptin - Backend As A Service - GraphQL/JSON-API Headless CMS

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Analytics-CSharp

The hassle-free way to add Segment analytics to your C# written app (.Net/Xamarin/Unity).

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Microsoft.Unity.Analyzers

Roslyn analyzers for Unity game developers

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horse-websocket

Websocket Server and Websocket Client for .NET Core projects

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UIToolkitMenuCreator

UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus

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com.bustedbunny.mvvmtoolkit

Model-View-ViewModel Toolkit for Unity UIToolkit.

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EasyButtons

Add buttons to your inspector in Unity super easily with this simple attribute

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TransformAccessArrayDemo

This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.

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BenchmarkDotNet

Powerful .NET library for benchmarking

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NetCode

Fast and light BitWriter and BitReader.

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serilog-sinks-elasticsearch

A Serilog sink that writes events to Elasticsearch

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Math3D

A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github.io/Math3D

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Riptide

Lightweight C# networking solution for multiplayer games.

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pixockets

A rapid lightweight UDP library.

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prometheus-net.DotNetRuntime

Exposes .NET core runtime metrics (GC, JIT, lock contention, thread pool) using the prometheus-net package

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GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

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Agar.FigNet

A Demo App demonstrating features of FigNet.

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