ilsnk's starred repositories
com.baracuda.runtime-monitoring
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and get its value or state displayed automatically in a customizable and extendable debug UI.
play-integrity-checker-app
Get info about your Device Integrity through the Play Intergrity API
GameServer
League Sandbox's Game Server
apple-receipt
Apple InAppPurchase Receipt - Models, Parser, Validator
gaming-agones-demo
Sample implementation for a gaming architecture in GKE. It's in Go and Java and uses dedicated agones game server
system-design
Learn how to design systems at scale and prepare for system design interviews
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
example-monitoring
Using Docker Compose to test Prometheus, Grafana, and node_exporter for machine metrics.
Analytics-CSharp
The hassle-free way to add Segment analytics to your C# written app (.Net/Xamarin/Unity).
Microsoft.Unity.Analyzers
Roslyn analyzers for Unity game developers
horse-websocket
Websocket Server and Websocket Client for .NET Core projects
UIToolkitMenuCreator
UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus
com.bustedbunny.mvvmtoolkit
Model-View-ViewModel Toolkit for Unity UIToolkit.
EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute
TransformAccessArrayDemo
This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on the ground below them.
BenchmarkDotNet
Powerful .NET library for benchmarking
serilog-sinks-elasticsearch
A Serilog sink that writes events to Elasticsearch
prometheus-net.DotNetRuntime
Exposes .NET core runtime metrics (GC, JIT, lock contention, thread pool) using the prometheus-net package
GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
Agar.FigNet
A Demo App demonstrating features of FigNet.