Thomas Debesse's repositories
br_haunted_src.pk3dir
Haunted map for Smokin' Guns
audacity
Audio Editor
Blender_BSP_Importer
This is a quake 3 bsp importer for blender. It also tries to import enitites and tries to convert quake 3 shaders to eevee ones. Currently supported games are Jedi Knight 2 and Jedi Academy. Other quake 3 bsp formats will follow.
breakpad
Google Breakpad fork for Unvanquished with jon.turney's MinGW support patches.
Chameleon
Texture replacement editor for the Quake 3 map format
Daemon
The Dæmon game engine.
homebrew-core
🍻 Default formulae for the missing package manager for macOS
homebrew-formula-patches
🏥 Patches for Homebrew formulae
how-to-exit-vim
Below are some simple methods for exiting vim.
illwieckz
README.md
meson
The Meson Build System
Mojave-gtk-theme
Mojave is a macos Mojave like theme for GTK 3, GTK 2 and Gnome-Shell
netradiant-deb
wdoekes build of (Xonotic) NetRadiant for Ubuntu/Debian
oagamepack
OpenArena gamepack.
OpenWolf
Another backup of OpenWolf that was deleted, the one based on XreaL
OpenWolf-Engine
Another version of idTech3 derivative named OpenWolf, probably be based on Qio, master branch was emptied on november, 2019
osgameclones
Open Source Clones of Popular Games
PyTIBot
python irc bot using twisted
RmlUi
RmlUi - The HTML/CSS User Interface library evolved
unvanquished-updater
QML based updater to install and launch the game.
unvanquished_split
Tools to split Unvanquished source tree
unvanquished_src.dpkdir
The main asset repository for the Unvanquished game project
viennaclbench-dev
A GUI for displaying benchmark results obtaind for operations in ViennaCL
xcftools
This is a friendly fork of Henning Makholm's Xcftools with new features
xqf
XQF game server browser