- O(N) algorithm for calculating differences
- the algorithm has the assumption that all sections and items are unique so there is no ambiguity
- in case there is ambiguity, fallbacks automagically on non animated refresh
- it applies additional heuristics to send the least number of commands to sectioned view
- even though the running time is linear, preferred number of sent commands is usually a lot less than linear
- it is preferred (and possible) to cap the number of changes to some small number, and in case the number of changes grows towards linear, just do normal reload
- Supports extending your item and section structures
- just extend your item with
IdentifiableType
andEquatable
, and your section withAnimatableSectionModelType
- just extend your item with
- Supports all combinations of two level hierarchical animations for both sections and items
- Section animations: Insert, Delete, Move
- Item animations: Insert, Delete, Move, Reload (if old value is not equal to new value)
- Configurable animation types for
Insert
,Reload
andDelete
(Automatic, Fade, ...) - Example app
- Randomized stress tests (example app)
- Supports editing out of the box (example app)
- Works with
UITableView
andUICollectionView
Writing table and collection view data sources is tedious. There is a large number of delegate methods that need to be implemented for the simplest case possible.
RxSwift helps alleviate some of the burden with a simple data binding mechanism:
- Turn your data into an Observable sequence
- Bind the data to the tableView/collectionView using one of:
rx.items(dataSource:protocol<RxTableViewDataSourceType, UITableViewDataSource>)
rx.items(cellIdentifier:String)
rx.items(cellIdentifier:String:Cell.Type:_:)
rx.items(_:_:)
let data = Observable<[String]>.just(["first element", "second element", "third element"])
data.bind(to: tableView.rx.items(cellIdentifier: "Cell")) { index, model, cell in
cell.textLabel?.text = model
}
.disposed(by: disposeBag)
This works well with simple data sets but does not handle cases where you need to bind complex data sets with multiples sections, or when you need to perform animations when adding/modifying/deleting items.
These are precisely the use cases that RxDataSources helps solve.
With RxDataSources, it is super easy to just write
let dataSource = RxTableViewSectionedReloadDataSource<SectionModel<String, Int>>()
Observable.just([SectionModel(model: "title", items: [1, 2, 3])])
.bind(to: tableView.rx.items(dataSource: dataSource))
.disposed(by: disposeBag)
Given the following custom data structure:
struct CustomData {
var anInt: Int
var aString: String
var aCGPoint: CGPoint
}
- Start by defining your sections with a struct that conforms to the
SectionModelType
protocol:
- define the
Item
typealias: equal to the type of items that the section will contain - declare an
items
property: of type array ofItem
struct SectionOfCustomData {
var header: String
var items: [Item]
}
extension SectionOfCustomData: SectionModelType {
typealias Item = CustomData
init(original: SectionOfCustomData, items: [Item]) {
self = original
self.items = items
}
}
- Create a dataSource object and pass it your
SectionOfCustomData
type:
let dataSource = RxTableViewSectionedReloadDataSource<SectionOfCustomData>()
- Customize closures on the dataSource as needed:
configureCell
(required)titleForHeaderInSection
titleForFooterInSection
- etc
dataSource.configureCell = { (ds: RxTableViewSectionedReloadDataSource<SectionOfCustomData>, tv: UITableView, ip: IndexPath, item: Item) in
let cell = tv.dequeueReusableCell(withIdentifier: "Cell", for: ip)
cell.textLabel?.text = "Item \(item.anInt): \(item.aString) - \(item.aCGPoint.x):\(item.aCGPoint.y)"
return cell
}
dataSource.titleForHeaderInSection = { ds, index in
return ds.sectionModels[index].header
}
- Define the actual data as an Observable sequence of CustomData objects and bind it to the tableView
let sections = [
SectionOfCustomData(header: "First section", items: [CustomData(anInt: 0, aString: "zero", aCGPoint: CGPoint.zero), CustomData(anInt: 1, aString: "one", aCGPoint: CGPoint(x: 1, y: 1)) ]),
SectionOfCustomData(header: "Second section", items: [CustomData(anInt: 2, aString: "two", aCGPoint: CGPoint(x: 2, y: 2)), CustomData(anInt: 3, aString: "three", aCGPoint: CGPoint(x: 3, y: 3)) ])
]
Observable.just(sections)
.bind(to: tableView.rx.items(dataSource: dataSource))
.disposed(by: disposeBag)
RxDataSources provides two special data source types that automatically take care of animating changes in the bound data source: RxTableViewSectionedAnimatedDataSource
and RxCollectionViewSectionedAnimatedDataSource
.
To use one of the two animated data sources, you must take a few extra steps on top of those outlined above:
- SectionOfCustomData needs to conform to
AnimatableSectionModelType
- Your data model must conform to
IdentifiableType
: Theidentity
provided by theIdentifiableType
protocol must be an immutable identifier representing an instance of the model. For example, in case of aCar
model, you might want to use the car'splateNumber
as its identity.Equatable
: Conforming toEquatable
helpsRxDataSources
determine which cells have changed so it can animate only these specific cells. Meaning, changing any of theCar
model's properties will trigger an animated reload of that cell.
Xcode 9.0
Swift 4.0
For Swift 3.x version please use versions 1.0 ... 2.0.2
For Swift 2.3 version please use versions 0.1 ... 0.9
We'll try to keep the API as stable as possible, but breaking API changes can occur.
Podfile
pod 'RxDataSources', '~> 3.0'
Cartfile
github "RxSwiftCommunity/RxDataSources" ~> 3.0