Miklos Molnar (ikimol)

ikimol

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Miklos Molnar's starred repositories

Texture

Smooth asynchronous user interfaces for iOS apps.

Language:Objective-C++License:NOASSERTIONStargazers:8015Issues:0Issues:0

DifferenceKit

💻 A fast and flexible O(n) difference algorithm framework for Swift collection.

Language:SwiftLicense:Apache-2.0Stargazers:3562Issues:0Issues:0

dynamic_bitset

Simple Useful Libraries: C++17/20 header-only dynamic bitset

Language:C++License:MITStargazers:152Issues:0Issues:0

ecst

[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.

Language:C++License:NOASSERTIONStargazers:474Issues:0Issues:0

ceramic

Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects

Language:HaxeLicense:MITStargazers:257Issues:0Issues:0

libunwind

libunwind official github repo (in need of new / additional maintainer, mail/open issue if interested)

Language:CLicense:MITStargazers:990Issues:0Issues:0

syncups

A rebuild of Apple’s “Scrumdinger” application using modern, best practices for SwiftUI development.

Language:SwiftLicense:MITStargazers:215Issues:0Issues:0

rpclib

rpclib is a modern C++ msgpack-RPC server and client library

Language:C++License:NOASSERTIONStargazers:1707Issues:0Issues:0

ImGuiColorTextEdit

Colorizing text editor for ImGui

Language:C++License:MITStargazers:1431Issues:0Issues:0

bitty

Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.

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flux

A C++20 library for sequence-orientated programming

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NobleEngine

A li'l game engine for Playdate.

Language:LuaLicense:NOASSERTIONStargazers:415Issues:0Issues:0
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concurrencpp

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

Language:C++License:MITStargazers:2286Issues:0Issues:0

MochiDiffusion

Run Stable Diffusion on Mac natively

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swift-argument-parser

Straightforward, type-safe argument parsing for Swift

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specs

Specs - Parallel ECS

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love

LÖVE is an awesome 2D game framework for Lua.

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LuaState

Lua51-52 binding library

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Penlight

A set of pure Lua libraries focusing on input data handling (such as reading configuration files), functional programming (such as map, reduce, placeholder expressions,etc), and OS path management. Much of the functionality is inspired by the Python standard libraries.

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:60599Issues:0Issues:0

lunasvg

SVG rendering and manipulation library in C++

Language:C++License:MITStargazers:885Issues:0Issues:0

limonEngine

3D FPS game engine with full dynamic lighting and shadows

Language:C++License:LGPL-3.0Stargazers:580Issues:0Issues:0

rjd

Minimal C11 game libraries

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Agui

C++ GUI API Aimed at Games

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nfont

A powerful font class for SDL and SDL_gpu.

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portable-snippets

Collection of miscellaneous portable C snippets.

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physfs

A portable, flexible file i/o abstraction.

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SDL_shader_tools

Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)

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