ikawaha / marionette_client

Mozilla's Gecko Marionette client in golang

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marionette_client

Mozilla's Gecko Marionette client in golang

What is Marionette

"Marionette is an automation driver for Mozilla's Gecko engine. It can remotely control either the UI or the internal JavaScript of a Gecko platform, such as Firefox. It can control both the chrome (i.e. menus and functions) or the content (the webpage loaded inside the browsing context), giving a high level of control and ability to replicate user actions. In addition to performing actions on the browser, Marionette can also read the properties and attributes of the DOM.

If this sounds similar to Selenium/WebDriver then you're correct! Marionette shares much of the same ethos and API as Selenium/WebDriver, with additional commands to interact with Gecko's chrome interface. Its goal is to replicate what Selenium does for web content: to enable the tester to have the ability to send commands to remotely control a user agent."

Resources

https://developer.mozilla.org/en-US/docs/Mozilla/QA/Marionette

https://w3c.github.io/webdriver/webdriver-spec.html

Examples

Incomplete list. Check the tests for more examples.

Instantiate the client

	client := NewClient()
	client.Connect("", 0) // this are the default marionette values for hostname, and port 
	client.NewSession("", nil) // let marionette generate the Session ID with it's default Capabilities
	

Navigate to page

	client.Navigate("http://www.google.com/")

Change Contexts

    client.SetContext(Context(CHROME))
    //or
	client.SetContext(Context(CONTENT))
	

Find Element

	element, err := client.FindElement(By(ID), "html-element-id-attribute")
	if err != nil {
		// handle your errors
	}

    // else
	println(element.Id())
	println(element.Enabled())
	println(element.Selected())
	println(element.Displayed())
	println(element.TagName())
	println(element.Text())
	println(element.Attribute("id"))
	println(element.CssValue("text-decoration"))
	
	// width, height, x and y
	rect, err := element.Rect()
	if err != nil {
        // handle your errors
	}

	fmt.Printf("%#v", rect)
	
	// size
	w, h, err := element.Size()
	if err != nil {
		// handle your errors
	}
	
    fmt.Printf("width: %f, height: %f", w, h)
    
	//location
	x, y, err := element.Location()
	if err != nil {
	    // handle your errors
	}
	
	fmt.Printf("x: %v, y: %v", x, y)

Find Elements

	collection, err := element.FindElements(By(TAG_NAME), "li")
	if err != nil {
		// handle your errors
	}

    // else
    for var e := range collection {
    	println(e.Id())
    	println(e.Enabled())
    	println(e.Selected())
    	println(e.Displayed())
    	println(e.TagName())
    	println(e.Text())
    	println(e.Attribute("id"))
    	println(e.CssValue("text-decoration"))
    	e.Click()
    }

Execute JS Script

	script := "function mySum(a, b) { return a + b; }; return mySum(arguments[0], arguments[1]);"
	args := []int{1, 3} // arguments to be passed to the function
	timeout := 1000     // milliseconds
	sandbox := false    // new Sandbox
	r, err := client.ExecuteScript(script, args, timeout, sandbox)
	if err == nil {
	    println(r.Value)    // 4 
	}

Wait(), Until() Expected condition is true.

	client.Navigate("http://www.w3schools.com/ajax/tryit.asp?filename=tryajax_get")
	
	timeout := time.Duration(10) * time.Second
	condition := ElementIsPresent(By(ID), "stackH")
	ok, webElement, err := Wait(client).For(timeout).Until(condition)

	if !ok {
		log.Printf("%#v", err)
		// do your error stuff
		return
	}

    // cool, we've the element, let's click on it!
	webElement.Click()
	

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Mozilla's Gecko Marionette client in golang

License:MIT License


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