ih-hira / Design_Patterns_and_Architecture

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Design Pattern Examples

What is Design Pattern ?

  • Design Patterns are all about resusing experience.
  • A design pattern is an approach to thinking about software design that incorporates the experience of developers who've had similar problems.
  • A design pattern is usually expressed by a defination and a class diagram.

Design Principle

  • Program to an interface not an implementation [p-1]
  • Favor object composition over inheritance [p-2]
  • Encapsulate what varies [p-3]
  • Single Responsibility [p-4]
  • The open - closed principle [p-5] -- open for extension -- close for modification
  • Loose coupling [p-6]

List of Tutorials

Strategy Pattern [p-1]:

Adapter Pattern:

Observer Pattern:

Decorator Pattern:

Factory Pattern:

Book References

  • Head First Design Patterns
    • By Eric Freeman & Elisabeth Robson & Bert Bates & Kathy Sierra
  • Design Patterns Elements of Reusable Object-Oriented Software
    • By Erich Gamma, John Vlissides, Ralph Johnson, and Richard Helm

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Imtiyaz

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