ifnt's repositories

backward-cpp

A beautiful stack trace pretty printer for C++

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betsy

Betsy GPU compressor

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box2d.ts

A TypeScript port of Box2D

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CPlusPlusThings

C++那些事

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CubemapToEquirectangular

Cubemap to equirectangular format converters for Unity3D

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ecs

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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GLTFUtility

Simple GLTF importer for Unity

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GText

Emoji and Hyperlink for Unity UGUI Text ,图文混排、超链接、下划线的UGUI解决方案

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imgui-node-editor

Node Editor built using Dear ImGui

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ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

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implot

Immediate Mode Plotting

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kaldi

kaldi-asr/kaldi is the official location of the Kaldi project.

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LearnUnityShader

学习Unity Shader过程中的一些记录,特效,动画Demo。

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LuaTableOptimizer

simple readonly lua table optimizer

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matter-js

a 2D rigid body physics engine for the web ▲● ■

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mcut

Fast & robust mesh boolean library in C++

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nativefiledialog-extended

Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.

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Nice-Lua

基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性

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NKGMobaBasedOnET

基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!The Moba game based on ET framework pays tribute to LOL, including complete client-server interaction, hot updates, skill system based on double-ended behavior tree, more exciting waiting for you to discover!

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NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

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Overload

3D Game engine with editor

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ozz-animation

Open source c++ skeletal animation library and toolset

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perf-doctor

性能医生, a mobile game profiler.

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Pilot

Pilot – mini game engine for games104

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PlannarShadowForUnity

Planar Shadow is very cheap and useful for mobile games.

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the-super-tiny-compiler

:snowman: Possibly the smallest compiler ever

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UnityPbrRendering

Handwroten pbr with scriptable render pipeline

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UnityWaveEquation

unity实现二维波方程交互水面与实时焦散

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