idomoz / BloonsTD

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BloonsTD

  • A remake of Ninja Kiwi's BTD5 + BTD6 games.
  • Written in C++ with the SDL2 library for graphic rendering.

Preview

How to play:

  • Go to the releases page and download BloonsTD.7z
  • Extract BloonsTD.7z and run BloonsTD/bin/BloonsTD.exe

How to compile with MinGW for windows:

This project depends on:

  • SDL2-2.0.9
  • SDL2_image-2.0.5
  • SDL2_gfx-1.0.4
  • SDL2_ttf-2.0.15
  • Boost-1.17.0

In order to compile with CLion (and CMake):

  1. Download the SDL2 development libraries and copy the lib and include directories to the main project folder.
  2. Do the same for the rest of SDL2_x libraries.
  3. You will need to compile SDL2_gfx yourself as it doesn't have development libraries.
  4. For Boost, follow this guide on how to compile and add it to CLion.
  5. Open the project with CLion and compile using the built-in CMake configuration.
  6. Copy SDL2_x's dlls to the folder containing the compiled exe in order to run the game.

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Language:C++ 63.4%Language:C 33.5%Language:Python 2.3%Language:CMake 0.8%