BloonsTD
- A remake of Ninja Kiwi's BTD5 + BTD6 games.
- Written in C++ with the
SDL2
library for graphic rendering.
Preview
How to play:
- Go to the
releases
page and downloadBloonsTD.7z
- Extract
BloonsTD.7z
and runBloonsTD/bin/BloonsTD.exe
How to compile with MinGW for windows:
This project depends on:
- SDL2-2.0.9
- SDL2_image-2.0.5
- SDL2_gfx-1.0.4
- SDL2_ttf-2.0.15
- Boost-1.17.0
In order to compile with CLion (and CMake):
- Download the SDL2 development libraries and copy the
lib
andinclude
directories to the main project folder. - Do the same for the rest of SDL2_x libraries.
- You will need to compile SDL2_gfx yourself as it doesn't have development libraries.
- For Boost, follow
this
guide on how to compile and add it to CLion. - Open the project with CLion and compile using the built-in CMake configuration.
- Copy SDL2_x's dlls to the folder containing the compiled exe in order to run the game.