icyAce

icyAce

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icyAce's repositories

MGS-CurveHose

Unity plugin for create flexible hose in scene.

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ColaFrameWork

ColaFrameWork 一个Unity客户端框架

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docs

LeanCloud Documentation

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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HologramShader

:pencil2: Test of an hologram material made in Unity.

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ILRuntimeU3D

Unity3D demo project for ILRuntime

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incubator-echarts

A powerful, interactive charting and visualization library for browser

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LandlordsCore

ET斗地主Demo,ET开源链接:https://github.com/egametang/ET

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Launchpad

An open-source game launcher for your games

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LAVA-test-coverage

Test coverage tool supporting unity games (c#), android apps (java) and javascript. Gathers coverage on the fly, as software is being tested.

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MapsSDK-Unity

This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

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MoBaDemo

用Unity做的一个类Moba游戏Demo

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newbark

🌳 Pokémon-style Retro RPG game engine created with Unity.

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OSMTrafficSim

TrafficSim using Unity ECS 2019.1

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PrefsGUI

accessor and GUI set for Unity PlayerPrefs / JSON file

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RealmGen

WIP procedural world generator made in Unity

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shadowsocks-windows

If you want to keep a secret, you must also hide it from yourself.

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showdoc

ShowDoc is a tool greatly applicable for an IT team to share documents online

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slua

Fastest lua binding via static code generating for Unity3D and mono.

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UChart

data chart / data graph for untiy

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unity-shadergraph-sandbox

:pencil2: Collection of ShaderGraph examples for Unity.

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unity-ugui-XCharts

An ECharts style UGUI Charting Library | 一款ECharts风格的UGUI图表库

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Unity3DRuntimeTransformGizmo

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

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UnityGameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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UnityPatrolSystem

Basic Point/Area System for NavMesh Navigation

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vts-backend

VTS Backend Helper.

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water-demo

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

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Zenject

Dependency Injection Framework for Unity3D

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Zero

Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案

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