icannotwait

icannotwait

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vaststars

A game demo for Ant engine

Language:LuaLicense:MITStargazers:545Issues:0Issues:0

ant

Ant game engine

Language:LuaLicense:MITStargazers:3673Issues:0Issues:0

minicoro

Single header stackful cross-platform coroutine library in pure C.

Language:CLicense:NOASSERTIONStargazers:587Issues:0Issues:0

twilio-boost-build

Build tool for boost libraries on android, ios, linux and osx

Language:ShellStargazers:23Issues:0Issues:0

Apple-Boost-BuildScript

Script for building Boost for Apple platforms (iOS, iOS Simulator, tvOS, tvOS Simulator, OS X)

Language:ShellStargazers:278Issues:0Issues:0

rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

Language:C++License:NOASSERTIONStargazers:13954Issues:0Issues:0

btrace

🔥🔥 btrace(AKA RheaTrace) is a high performance Android trace tool which is based on Perfetto, it support to define custom events automatically during building apk and using bhook to provider more native events like Render/Binder/IO etc.

Language:KotlinLicense:NOASSERTIONStargazers:1836Issues:0Issues:0

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

Language:C#License:MITStargazers:3069Issues:0Issues:0

hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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tracy

Frame profiler

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HotPatcher

Unreal Engine hot update manage and package plugin.

Language:C++License:MITStargazers:1072Issues:0Issues:0

MemoryProfiler

CPU and memory profiling tools for Unity3D

Language:C++License:MITStargazers:216Issues:0Issues:0

colib

a lua extend library

Language:CLicense:MITStargazers:50Issues:0Issues:0

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language:C++License:MITStargazers:9600Issues:0Issues:0

bk-ci

蓝鲸持续集成平台(蓝盾)

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taichi

Productive, portable, and performant GPU programming in Python.

Language:C++License:Apache-2.0Stargazers:24882Issues:0Issues:0

UnrealEnginePython

Embed Python in Unreal Engine 4

Language:C++License:MITStargazers:2684Issues:0Issues:0

UnLua

A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.

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Unreal_FASTBuild

Allows UnrealEngine to be built with FASTBuild for VS2015/VS2017 and Windows 10.

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sluaunreal

lua dev plugin for unreal engine 4 or 5

Language:C++License:NOASSERTIONStargazers:1694Issues:0Issues:0

ECS_SpaceBattle

Huge space battle using an ECS library for the logic. Built on UE4

Language:C++License:MITStargazers:183Issues:0Issues:0

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Language:C#License:MITStargazers:6950Issues:0Issues:0

grepWin

A powerful and fast search tool using regular expressions

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entitas-lua

Entitas ECS implementation in Lua.

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utf8.lua

pure-lua 5.3 regex library

Language:LuaLicense:MITStargazers:148Issues:0Issues:0

job-system-cookbook

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

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Unity-Miscellaneous-Shaders

Miscellaneous Shaders in Unity, WIP(maybe?)

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Entitas-Cpp

Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#

Language:C++License:MITStargazers:319Issues:0Issues:0

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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PhysX-3.4

NVIDIA PhysX SDK 3.4

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