About Enigma ============ Enigma is a unique puzzle game, with influences from almost every game genre. Your objective is easily explained: you control a small black marble with your mouse and have to find and uncover all pairs of identical Oxyd stones in each landscape. Simple? Yes. Easy? It would be, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones... If you like puzzle games and have a steady hand, Enigma's more than 1000 original levels will probably keep you busy for hours on end. Enigma is developed by a small group of volunteers, and help is always appreciated. If you like Enigma and want to contribute to its future, you are welcome to join us on our development mailing list at http://mail.nongnu.org/mailman/listinfo/enigma-devel or simply send email to enigma-devel@nongnu.org Every kind of contribution is welcome, whether it is programming, documentation, graphics, sound effects, or simply good advice. The official Enigma homepage can be found at http://www.nongnu.org/enigma/ If you have any questions, suggestions, or contributions, feel free to send email to the mailing list. Have fun! The Enigma Team Playing Enigma ============== Please refer to the user manual for instructions on how to play Enigma, or simply start with the tutorial levels included with the game. Installation ============ Installation on Windows and Mac OS X is straightforward: Simply download the appropriate .exe or .dmg file and start it with a double click. Things get a little more complicated for other operating systems, please refer to Enigma's download page http://www.nongnu.org/enigma/download.html for up-to-date information. If you are running some kind of Unix system, you have always the option of compiling Enigma yourself; this is explained in the next section. There may or may not be binaries for the Linux distribution of your choice, and they may or may not work on your computer. This is not our fault: packaging a Linux version that works everywhere is almost impossible, thanks to countless subtle and not-so-subtle differences between each and every Linux distribution. Please complain to your vendor if this bugs you. Compiling Enigma ================ This section briefly describes how to compile Enigma on a Unix machine. If you want to build Enigma on Windows or Mac OS X, please see the documentation in `doc/README.mingw32' and `doc/README.macosx', respectively. For a list of libraries and programs that must be installed to compile Enigma, please refer to `doc/REQUIREMENTS' for a complete list. Once you have everything installed, building Enigma is as easy as typing ./autogen.sh && ./configure && make && make install in the enigma directory. Copying ======= Enigma is free software. You may copy and modify it under the terms of the GNU General Public License, Version 2 or, at your option, any later version. For details, please refer to the accompanying COPYING file. Please refer to the ACKNOWLEDGEMENTS file that comes with Enigma for copyright information and licensing terms of external dependencies and contributions to this project. To my best of our knowledge the included sound effects are either in the public domain or freely distributable. We weren't able to pin down the exact origin of each sound file -- the copyrights of which we are aware are collected in soundsets/enigma/README. Please refer to this list before using the samples in your productions.