Ian Giblin's starred repositories

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Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

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OpenXR_XRI_Sample

Showcase for new XRI features

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point-e

Point cloud diffusion for 3D model synthesis

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VloxyEngine

Performance oriented voxel engine for unity.

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OpenXR-Runtime-Switcher

OpenXR Runtime-Switcher for Windows

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EditorCools

Unity Editor Tools

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RenderMeshTest

Unity sample / benchmark for RenderMesh API

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WorleyNoise

Implementation of Worley Noise algorithm for Unity URP. Can generate procedural, tiled 2D and 3D Worley Noise textures using a seed.

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UnityEditorJunkie

Editor scripts to make working with the Unity Editor better.

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com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

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VHACD-deprecated

This repository has migrated to Unity-Technologies/VHACD

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DeepSnowFootprint

A unity shader solution to generate footprint on thick snow surfaces.

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generic-serializable-dictionary

Minimalist dictionary for Unity 2020 and above with native look and feel

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PowerToys

Windows system utilities to maximize productivity

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EasyButtons

Add buttons to your inspector in Unity super easily with this simple attribute

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Unity---HL-A-Gravity-Gloves-Basic-Implementation

A recreation of HL:A Gravity Gloves in Unity 2019.3.7f1

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Newtonsoft.Json-for-Unity

Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager

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Facepunch.Steamworks

Another fucking c# Steamworks implementation

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XR-Interaction-Toolkit-Examples

This repository contains various examples to use with the XR Interaction Toolkit

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