Nathan Wilson's repositories
unreal-rust
Rust integration for Unreal Engine 5
asyncscraper
Attempt at asynchronous web scraper.
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-examples
Shaders and other small Bevy examples
bevy_common_assets
Collection of asset loaders for common file formats
bevy_egui
🇺🇦 Please support the Ukrainian army: https://www.comebackalive.in.ua/donate
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy_async_task
Ergonomic abstractions to async programming in Bevy for all platforms.
bevy_flycam
Basic first-person fly camera for the Bevy game engine
bevy_goap
An (in-progress) GOAP AI library for the Bevy Game Engine.
bevy_mod_raycast
Unofficial plugin for raycasting in Bevy
bevy_rapier
Official Rapier plugin for the Bevy game engine.
bevy_serial
Serial Port Communication Plugin for Bevy
bevy_tweening
Tweening animation plugin for the Bevy game engine.
big-brain
Utility AI library for the Bevy game engine
common-rs
A small collection of handy things I use in my projects
leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
noisy_bevy
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
Procedural-Terrain-Generation
A procedural terrain generation framework utilizing layered sine functions with diverse wavelengths and amplitudes, multiplied by Perlin noise for complex landscape creation.
recursion
recursion schemes, in rust. haha,,, yes,, YES
smooth-bevy-cameras
Bevy camera controllers with buttery, exponential smoothing.
spider
The fastest web crawler written in Rust
umya-spreadsheet
A pure rust library for reading and writing spreadsheet files