iamyaoting's repositories
Spring-It-On
Code for the article Spring-It-On
Motion-Matching
Source code for the article "Code vs Data Driven Displacement"
LuaAutoC
Automagically use C Functions and Structs with the Lua API
Corange
Pure C Game Engine
Joint-Limits
Source code for the article "Joint Limits"
Animation-Looping
Source code for the article "Creating Looping Animations from Motion Capture"
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
TVBoxOSC
真的没有QQ群、QQ频道、论坛。打包分发注意开源协议,保留出处,不守规矩就不要搞。
BuildYourOwnLisp
Learn C and build your own programming language in under 1000 lines of code!
Cello
Higher level programming in C
mpc
A Parser Combinator library for C
tgc
A Tiny Garbage Collector for C
Python-xNormal
Python Wrapper for xNormal
ptest
DRY Microtesting Framework for C
weightDriver
Pose-based driver node for Autodesk Maya (RBF and vector angle).
Cplusplus-Concurrency-In-Practice
A Detailed Cplusplus Concurrency Tutorial 《C++ 并发编程指南》
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
UE4_MotionMatching-
Early Implementation of Motion Matching tech
ConsoleApplication
only for testting
skinning_decomposition_kavan
A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."
numeric
Numerical analysis in Javascript
PFNN
Phase-Functioned Neural Networks for Character Control
Cello-Website
libCello Website