Daniel Morrison (iLogical)

iLogical

Geek Repo

Company:@codeweavers

Location:Stafford UK

Home Page:https://iLogical.dev

Twitter:@iLogical

Github PK Tool:Github PK Tool

Daniel Morrison's starred repositories

RogueLegacy1

Rogue Legacy Source Code

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GoDotTest

C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.

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setup-godot

Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.

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AutoInject

Node-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.

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GodotGame

C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

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GodotEnv

Manage Godot versions and addons from the command line on Windows, macOS, and Linux.

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logseq

A privacy-first, open-source platform for knowledge management and collaboration. Download link: http://github.com/logseq/logseq/releases. roadmap: http://trello.com/b/8txSM12G/roadmap

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silverbullet

The knowledge tinkerer's notebook

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Cogito

Immersive Sim Template Project for GODOT 4

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godots

🚀Ultimate go-to hub for managing your Godot versions and projects! 🚀

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MonoGame

One framework for creating powerful cross-platform games.

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Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

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TrippyGL

A simple, lightweight yet highly versatile OpenGL graphics library

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EquilibriumEngine-CSharp

Data-oriented C# Game Engine with libraries & shaders hot-reloading.

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Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

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artemis_CSharp

Artemis Entity System Framework ported to C#

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ecs

LeoECS - Simple Lightweight C# Entity Component System framework

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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2D-Ambient-Occlusion

This repository contains a C# class that is capable of taking a 2D image and generating a shadow on the surface behind it, and shadows itself.

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wabbajack

An automated Modlist installer for various games.

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ZoneTree

ZoneTree is a persistent, high-performance, transactional, and ACID-compliant ordered key-value database for .NET. It operates seamlessly both in-memory and on local/cloud storage, making it an ideal choice for a wide range of applications requiring efficient data management.

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FASTER

Fast persistent recoverable log and key-value store + cache, in C# and C++.

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AutoActions

Application-based actions to change Windows settings ( display, audio) or run any program or action

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ESRGAN

ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution. The training codes are in BasicSR.

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Nez

Nez is a free 2D focused framework that works with MonoGame and FNA

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FEZ

1.0.6 [?] Decompiled Source Code

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awesome-electron

Useful resources for creating apps with Electron

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DirectXTK

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

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