NodeJS Map Spawn Rate Increase
Install the project.
npm install
For multiplying the spawn rate on a private server. Only accepts whole number multiplier rates or monster limits.
node spawnbuff.js --file="100010000.img.xml" --spawnRate=2
spawnRate_2x_100010000.img.xml created.
The mob limit has increased from 52 to 104 (2.00x)
node spawnbuff.js --file="100010000.img.xml" --mobLimit=120
maxSpawns_120_100010000.img.xml created.
The mob limit has increased from 52 to 120 (2.31x)
Analyze mob count and type in map.
node readmap.js --file="220010500.img.xml"
[ '3000005', '3110101' ]
The current mob limit is 36.
The current mob list is 3000005,3110101.
Strip etc xmls of unused nodes for a specific version. Configure exact nodes to strip or preserve at the top of the script.
node etcitem_nodestrip.js --file="0400.img.xml"
stripped_0400.img.xml created.
Generate QuestInfo queries.
node questinfo_queries.js --file="QuestInfo.img.xml"
Generate Act queries. Use uniqueidstart to specify the item uniqueid starting index.
node act_queries.js --file="Act.img.xml" --uniqueidstart=1000
Generate Check queries.
node check_queries.js --file="Check.img.xml"