iErda's repositories
awesome-gameserver-cn
中文游戏服务器资源大全
EasyRPC
EasyRPC是一个远程过程调用(Remote Procedure Call,简称RPC)的最小实现。它使用极少的类、方法演示了RPC的实现原理,是一个学习RPC工作原理的良好示例。
fastjson
:bullettrain_side: A fast JSON parser/generator for Java. (Aliyun Data Lake Analytics https://www.aliyun.com/product/datalakeanalytics powered by fastjson )
KinoBloom
Bloom effect for Unity
lihang_algorithms
用python和sklearn两种方法实现李航《统计学习方法》中的算法
luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
mikado-graph-generator
Provides a simple DSL for generating Mikado Graphs using GraphViz.
MNPR
MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.
modernization
summary for code analysis and auto-refactor。《代码分析与自动化重构》 - 如何自己动手设计源码解析、构建代码的代码模型、可视化代码、以及如何进行自动化的重构和守护。
PTAM-GPL
PTAM (Parallel Tracking and Mapping) re-released under GPLv3.
QMUI_Android
提高 Android UI 开发效率的 UI 库
raytracing.github.io
Main Web Site (Online Books)
RefreshAllNodes
Unreal Engine plugin that refreshes all blueprint nodes in every blueprint
Server
PanDownload的个人维护版本
shadowsocksr-speed
SSR 批量测试节点有效带宽
Sixpences
An open source project, about the independent game "Sibyl and Sixpence"
Swift-Switch-Android
应用程序模块
ue4-orders-abilities
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
uRPG
使用 UE4 + KBEngine 开发的MMORPG游戏项目
VoxelPlugin
Voxel Plugin for Unreal Engine
ydiff
a structural comparison tool for Lisp-family languages