hyeonjang's repositories
cholespy
An easily integrable Cholesky solver on CPU and GPU
enoki
Enoki: structured vectorization and differentiation on modern processor architectures
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
geogram
a programming library with geometric algorithms
geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
gaussian-splatting-cuda
This project aims to reimplement the wonderful paper gaussian splatting with C++ and Cuda from scratch. This is a learning endeavor. Lets see how far we come.
immersive-ngp
We present the first open-source VR NERF Unity package that brings high resolution, low-latency, 6-DOF NERF rendering to VR. This work is based on Nvidia's ground breaking instant-ngp technique.
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
large-steps-pytorch
Implementation of "Large Steps in Inverse Rendering of Geometry"
libigl-python-bindings
IGL python bindings
MeshDiffusion
Official implementation of "MeshDiffusion: Score-based Generative 3D Mesh Modeling" (ICLR 2023 Spotlight)
mitsuba2
Mitsuba 2: A Retargetable Forward and Inverse Renderer
morethan-log
Static Blog and Resume using Notion and Next.js
Open3D
Open3D: A Modern Library for 3D Data Processing
OpenSubdiv
An Open-Source subdivision surface library.
Scotty3D
Base code for 15-462/662: Computer Graphics at Carnegie Mellon University
unity-package-template
Template repository for creating Unity game engine packages