hongxianzhi's repositories

aoi

Area of Interest Library

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AStar

A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.

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astar-algorithm-cpp

Implementations of the A* algorithm in C++

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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brg-shooter

Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required

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Code-A-Game-Like-Minecraft-In-Unity

Project files for a Youtube tutorial series on coding a game like Minecraft in Unity.

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Dependencies

A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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flecs

A fast entity component system (ECS) for C & C++

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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javascript-astar

A* Search / Pathfinding Algorithm in Javascript

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json2tmx

convert Tile map from json to tmx format

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lastar

PathFinding for lua, AStar

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ML-For-Beginners

12 weeks, 26 lessons, 52 quizzes, classic Machine Learning for all

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PathFinding

A comprehensive path-finding library for grid based games

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PhysX

NVIDIA PhysX SDK

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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RVO2-CS

Optimal Reciprocal Collision Avoidance (C#)

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RVO_JobSystem

ORCA Implementation for Unity

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sproto-js

sproto的js版本,兼容当前最新sproto生成的spb文件

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stable-dreamfusion

Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.

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UniTask

Provides an efficient allocation free async/await integration for Unity.

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UnityDotsCharacterController

Basic Character Controller Using ECS and Unity.Physics Packages

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VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

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