hvnara's repositories
tinyrenderer
A brief computer graphics / rendering course
3Dmigoto
Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
UEGASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
asio2
Header only c++ network library, based on asio,support tcp,udp,http,websocket,rpc,ssl,icmp,serial_port.
DirectX-Wrappers
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.
imgui-node-editor
Node Editor built using Dear ImGui
bddisasm
bddisasm is a fast, lightweight, x86/x64 instruction decoder. The project also features a fast, basic, x86/x64 instruction emulator, designed specifically to detect shellcode-like behavior.
ucxxrt
The Universal C++ RunTime library, supporting kernel-mode C++ exception-handler and STL.
KM-UM
Mapping your code on a 0x1000 size page
libwsk
The Kernel-Mode Winsock library, supporting TCP, UDP and Unix sockets (DGRAM and STREAM).
RuntimeCompiler
Runtime C compilation using Fabrice Bellard's Tiny C Compiler
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
dxvk
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Vulkan
Examples and demos for the new Vulkan API
Blackbone
Windows memory hacking library
hidden
Windows driver with usermode interface which can hide processes, file-system and registry objects, protect processes and etc
CloudWorks
The volumetric cloud shader for GTA SA
Adria-DX12
Graphics engine written in C++/DirectX12
VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
WickedEngine
C++ game engine focusing on modern rendering techniques and performance.
FXShaders
A collection of shaders written in FX (similar to CG) for ReShade.
OpenFBX
Lightweight open source FBX importer
HIDInput
HIDInput is a device driver that emulates mouse and/or keyboard input, and has been supplemented with easy to use functions that aid in the decision making process of when or how to synthesize such input.
MGE-XE
Morrowind Graphics Extender XE; distant views and improved graphics for Morrowind
GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
DXE
A voxel cone traced realtime Global Illumination rendering engine in dx12, wip
o3de
Source for fully featured AAA Open 3D Engine