hvnara's repositories

bevy

A refreshingly simple data-driven game engine built in Rust

License:Apache-2.0Stargazers:1Issues:0Issues:0

tinyrenderer

A brief computer graphics / rendering course

License:NOASSERTIONStargazers:0Issues:0Issues:0

3Dmigoto

Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.

License:NOASSERTIONStargazers:0Issues:0Issues:0

UEGASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

License:MITStargazers:1Issues:0Issues:0

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

License:MITStargazers:0Issues:0Issues:0

asio2

Header only c++ network library, based on asio,support tcp,udp,http,websocket,rpc,ssl,icmp,serial_port.

License:BSL-1.0Stargazers:0Issues:0Issues:0

DirectX-Wrappers

Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.

License:ZlibStargazers:1Issues:0Issues:0

imgui-node-editor

Node Editor built using Dear ImGui

License:MITStargazers:0Issues:0Issues:0

bddisasm

bddisasm is a fast, lightweight, x86/x64 instruction decoder. The project also features a fast, basic, x86/x64 instruction emulator, designed specifically to detect shellcode-like behavior.

Language:CLicense:Apache-2.0Stargazers:0Issues:0Issues:0

ucxxrt

The Universal C++ RunTime library, supporting kernel-mode C++ exception-handler and STL.

License:MITStargazers:0Issues:0Issues:0

KM-UM

Mapping your code on a 0x1000 size page

Stargazers:0Issues:0Issues:0

libwsk

The Kernel-Mode Winsock library, supporting TCP, UDP and Unix sockets (DGRAM and STREAM).

License:MITStargazers:0Issues:0Issues:0

RuntimeCompiler

Runtime C compilation using Fabrice Bellard's Tiny C Compiler

License:CC0-1.0Stargazers:0Issues:0Issues:0

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

License:Apache-2.0Stargazers:0Issues:0Issues:0

dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

License:ZlibStargazers:0Issues:0Issues:0

Vulkan

Examples and demos for the new Vulkan API

License:MITStargazers:0Issues:0Issues:0

Blackbone

Windows memory hacking library

License:MITStargazers:0Issues:0Issues:0

hidden

Windows driver with usermode interface which can hide processes, file-system and registry objects, protect processes and etc

Stargazers:0Issues:0Issues:0

CloudWorks

The volumetric cloud shader for GTA SA

Stargazers:0Issues:0Issues:0

Adria-DX12

Graphics engine written in C++/DirectX12

License:MITStargazers:0Issues:0Issues:0

VQEngine

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

License:GPL-3.0Stargazers:0Issues:0Issues:0

WickedEngine

C++ game engine focusing on modern rendering techniques and performance.

License:MITStargazers:0Issues:0Issues:0

FXShaders

A collection of shaders written in FX (similar to CG) for ReShade.

License:MITStargazers:0Issues:0Issues:0

OpenFBX

Lightweight open source FBX importer

License:MITStargazers:0Issues:0Issues:0

HIDInput

HIDInput is a device driver that emulates mouse and/or keyboard input, and has been supplemented with easy to use functions that aid in the decision making process of when or how to synthesize such input.

Stargazers:0Issues:0Issues:0

MGE-XE

Morrowind Graphics Extender XE; distant views and improved graphics for Morrowind

License:GPL-2.0Stargazers:0Issues:0Issues:0
License:MITStargazers:0Issues:0Issues:0

GITechDemo

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

License:GPL-3.0Stargazers:0Issues:0Issues:0

DXE

A voxel cone traced realtime Global Illumination rendering engine in dx12, wip

Stargazers:0Issues:0Issues:0

o3de

Source for fully featured AAA Open 3D Engine

License:NOASSERTIONStargazers:0Issues:0Issues:0