Tingzhu Zhou's repositories
InfiniTAM-Modification
InfiniTAM Modification
OpenSceneGraph
OpenSceneGraph git repository
awesome-hand-pose-estimation
Awesome works on hand pose estimation/hand tracking
BundleFusion
BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
CloudCompare
CloudCompare main repository
ElasticFusion
Real-time dense visual SLAM system
ElasticReconstruction
3D reconstruction system to creating detailed scene geometry from range video.
Language:C++NOASSERTION000
FastGlobalRegistration
Fast Global Registration
gvdb-voxels
Sparse volume compute and rendering on NVIDIA GPUs
Lee-SLAM-source
SLAM 开发学习资源与经验分享
voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
VulkanTools
Tools to aid in Vulkan development including useful layers, trace and replay, and tests