huidian200803's repositories

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date

A date and time library based on the C++11/14/17 <chrono> header

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DesignerWorlds

Designer Worlds: Procedural Generation of Infinite Terrain from Real-World Elevation Data

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draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

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Getopt-for-Visual-Studio

getopt.h file as a drop in addition to Visual Studio

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glsl-intersect

GLSL Intersection Functions for Ray Tracing. Can be required from glslify

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libxplanemp

X-Plane Multiplayer Library used by XSquawkBox and X-IvAp

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Mesh-processing-library

C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)

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mscsim

Simple flight simulator.

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opengpws

An open-source Mk.VIII EGPWS simulation

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OpenWXR

A generic weather radar implementation

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osgOcean

据说在gitHub上备份代码不错,试试看

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portico

Portico is an open source, cross-platform, fully supported HLA RTI implementation. Designed with modularity and flexibility in mind, Portico is a production-grade RTI for the Simulation and Training Community, so come say hi!

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pthreads

Windows pthreads with Visual Studio 2013

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QWidgetDemo

Qt编写的一些开源的demo,预计会有100多个,一直持续更新完善,代码简洁易懂注释详细,每个都是独立项目,非常适合初学者,代码随意传播使用,拒绝打赏和捐赠,欢迎留言评论!

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RadarVisualizationApp

Unity application related to visualizing weather radars data using Compute Shaders

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RainEffect

Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.

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RaySAR

RaySAR is a 3D synthetic aperture radar (SAR) simulator which enables to generate SAR image layers related to detailed 3D object models. Moreover, it enables one to localize the 3D positions and surface intersection points related to reflected radar signals. In particular, RaySAR helps to understand the nature of signal multiple reflections at man-made objects (e.g. building structures) or artificial shapes. Scene models with different levels of detail can be processed - from digital surface models (DSMs) to high-end 3D structures - which can be defined in relative or absolute world coordinates. RaySAR can be run on Windows / Linux and is based on an adapted version of the open-source ray tracer POV-Ray.

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RenderLab

App of RTR, PTR and Editor

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reshade

A generic post-processing injector for games and video software.

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sgi

SGI - a scene graph inspector for OpenSceneGraph/osgEarth and Qt

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Skybolt

Planetary rendering engine and aerospace simulation tools

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SnowTerrainDeformation

Implementation of Jesper Persson master thesis : Volume-Preserving Deformation of Terrain in Real-Time, with OpenGL.

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VAPS_XT

VAPS XT4.2.1入门系列附属完整项目工程

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xodr

Easily accessible C++ object structure of OpenDRIVE

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XPMP2

Multiplayer library for X-Plane 11 using instancing. Reimplementation of libxplanemp.

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yocto-gl

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

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