Xin Huang (huangx916)

huangx916

Geek Repo

Location:Hangzhou Zhejiang China

Home Page:https://huangx916.github.io/

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Xin Huang's repositories

GameplayFramework

GameplayFramework for CocosCreator Games

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HXEngine

HXEngine is a cross-platform open source game engine developed by personal

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HotUpdateSolution

Hot update solution for unity3d

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CarRacing

learn unreal engine 4

huangx916.github.io

huangxin's blog

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SRP-CRP

test scriptable render pipeline & custom render pipeline

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3DRender

软件光栅渲染器

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50YearsOfRayTracing

以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

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AlgorithmTraining

training at leetcode

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awesome-pbr

A comprehensive collection of Physically Based Rendering resources.

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blade

a cross platform 3d engine using c++98

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cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.

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cocos2d-x-lite

Lite version cocos2d-x based on Cocos Runtime

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creator-docs

Manual docs content for Cocos Creator

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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directx-sdk-samples

This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK

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engine

Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.

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gkEngine

A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed.

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GraphicAlgorithm

:octopus: :octopus:图形学论文实现

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GravityEngine

my dx12 playground

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KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

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layaair

LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)

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ogre

scene-oriented, flexible 3D engine written in C++ - official github mirror

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openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

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raytracing.github.io

Main Repo / Main Web Site

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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RenderLab

App of RTR, PTR and Editor

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