Hua Dingjin's repositories
blender
Official mirror of Blender
cgcmake
CMake modules for common applications related to computer graphics
CheckTools
💊 Mesh/UV check commands for Maya
CMakeMaya
Autodesk Maya cross-platform development environment with CMake
core
The safe post-production pipeline - https://getavalon.github.io/2.0
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
dpAutoRigSystem
This is an automatic rig system for Maya.
lantern
Lantern官方版本下载 蓝灯 翻墙 代理 科学上网 外网 加速器 梯子 路由 lantern proxy vpn censorship-circumvention censorship gfw accelerator
MaterialX
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
maya-scenefile-parser
An Experimental Batch Scene Parser
maya-transfer-blend-shape
Transfer your blend shapes between meshes with the same topology.
maya-tweener
An in-between tool for animators using Autodesk Maya
mayaAsciiViewer
Maya Ascii (.ma) preview and visualization tool
metahuman_rig_transfer
A series of python scripts to modify the metahuman rig into a new one for Maya.
neural-blend-shapes
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
ny_collisionDeformer
Collision Deformer for Maya
ny_copySDK
Maya tool to copy/paste set driven keys
pyblish-qml
Pyblish QML frontend for Maya 2013+, Houdini 11+, Nuke 8+ and more
pymel
Python in Maya Done Right
PyMesh
Geometry Processing Library for Python
Qt.py
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.
ragdoll
Real-time physics for Maya
rez
An integrated package configuration, build and deployment system for software
setuptools-rust
Setuptools plugin for Rust support