A humanlike cursor movement library that uses randomised bezier curves for path generation
The image below demonstrates some generated movements between a set of points
- The provided delay applies exclusively to the movement of the cursor rather than the total runtime of the method
The example below demonstrates a basic implementation of the library
var point = new Point(0, 0);
var delay = TimeSpan.FromMilliseconds(0);
CursorMover.MoveCursor(point, delay);
Provides the functionality to move the cursor in a human realistic manner
public static class CursorMover
Moves the cursor to a point
MoveCursor(Point, TimeSpan)