A text adventure game, built with Rust. Compiles to CLI and WASM.
Click here for the WebAssembly (WASM) version with a web demo
- Main quest with a final world boss, try to beat them!
- Themes like Zelda, Lord of the Rings, Star Wars and Fallout
- Side quests
- Random loot generation and rewards
- Item stats: Power, Attack Speed, Crit, Block, Parry, Dodge
- Item Rarities: Common, Rare, Epic, Legendary
- Battles
- Inventory & Equipment
- Finding a safezone will make your journey easier!
- Try exploring to get stronger before facing the final boss
- You don't have to type out the full action, a partial match will do
- More types of encounters like puzzles and riddles like Choice encounter with reward or damage
- Add more locations with 2 safe zones and side quests
- Change rest to only partially heal
- Gain life/potions from some encounters
- Usable items
- Use items/potions during a battle loop
- Change battle loop to be interactive
- Parry just in time of enemies attack to get bonus damage etc
- Rewards (gold) and trade
- Boss quote
- chatGPT API
- Chance for Run to fail
- Mini bosses for dungeons
- Dungeon difficulty, more battles = better reward
- Require key for main boss
- Better visuals for life/attack
- Stop cloning everything... try to reference locations etc
- cargo build
- cargo run
- wasm-pack build
- cargo build -r