hozuki's starred repositories
NativeCollections
Native Collection Types for Unity
cscore
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
Anti-996-License
Anti-996 License Version 1.0
vsc-netease-music
UNOFFICIAL Netease Music extension for Visual Studio Code
dts-generator
Generates a single .d.ts bundle containing external module declarations exported from TypeScript module files.
support.996.ICU
Microsoft and GitHub Workers Support 996.ICU
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
UnityNativeTool
Allows to unload native plugins in Unity3d editor
SplineMesh
A Unity plugin to create curved content in real-time with bézier curves
UnityNativeCollision
SAT Collision in C# for Unity3D Burst Compiler
AdvancedDLSupport
Delegate-based C# P/Invoke alternative - compatible with all platforms and runtimes.
unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
grass-bending
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
LWRPShaders
A collection of high customizable unlit shaders for Lightweight Render Pipeline
ReadableExpressions
A library and Debugger Visualizer which translates Expression Trees into readable C# source code. .NET 3.5+ and .NET Standard 1.0+.
SimplePhysicsDemo
A simple lil demo showing a jobified physics system
Unity-SerializableDictionary
Serializable dictionary class for Unity
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!