houshuo's repositories

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MVVM-Lua

MVVM Implemented in Lua for Unity

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Box2D

Box2D is a 2D physics engine for games

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for games, visual effects, robotics etc.

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erlang_protobuffs

An implementation of Google's Protocol Buffers for Erlang, based on ngerakines/erlang_protobuffs.

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goworld

Scalable Distributed Game Server Engine with Hot Swapping in Golang

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kbengine

A MMOG engine of server.

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kcp

KCP - A Fast and Reliable ARQ Protocol

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kcp-go

A Production-Grade Reliable-UDP Library for golang

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libco

libco is a coroutine library which is widely used in wechat back-end service. It has been running on tens of thousands of machines since 2013.

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lua-kcp

lua binding for kcp

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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mqant

mqant是一款基于Golang语言的简洁,高效,高性能的分布式游戏服务器框架

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ranch

Socket acceptor pool for TCP protocols.

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rectpack2D

A header-only, very efficient 2D rectangle packing library.

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skynet

A lightweight online game framework

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unity_cecil_example

Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming

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UnityDecompiled

An unofficial repo of decompiled Unity dll files

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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