horsetery's repositories

Simple-Modeler

An OpenGL project

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shan-shui-inf

Procedurally generated Chinese landscape painting.

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kivy3

3D graphics framework for Kivy.

License:MITStargazers:0Issues:0Issues:0

ARKIT2MAYA

arkit2maya

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dilay

a 3D sculpting application

License:GPL-3.0Stargazers:0Issues:0Issues:0

UPBGE-FirstPersonTemplate

This template was created to help Blender Game Engine (UPBGE) users to create games or any kind of interactive thing that request a First Person Controller. Easy to use, easy to attach to your project.

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krita-python-auto-complete

A python script that can grab the Krita source code and generate auto-complete files

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Context-Free-Grammars-Normal-Formalizer

Given a Context-Free-Grammar the script will convert it into the selected Normal Form

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GameEngineBook

The Complete "Game Development with Blender" Book. Now Free.

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cmake-tutorial-cn

Cmake 官方教程 -> 在线阅读

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homework-5-shape-grammar-city-HanmingZhang

homework-5-shape-grammar-city-HanmingZhang created by GitHub Classroom

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shapegrammar_pharo

A Shape Grammar Editor Written In Pharo

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sechelt

A virtual reality fly through of a 3D landscape, built with Three.js and Cinema 4D.

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unity-tutorial-space-shooter

Unity Tutorial: Space Shooter

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maya-script

animation toool

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PyOpenPose

Python bindings for the Openpose library

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cis700-procedural-graphics.github.io

Course Website for CIS700 Procedural Graphics at the University of Pennsylvania

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Converter

Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU

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FunKiiU

Download content for Wii U

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SwapFace

Seamless face swapping

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lindenmayer-power

3D plant generator using Lindenmayer systems

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l-system-utilities

This project grew out of my exploration of the Lindenmayer-Systems that can be used to describe plant-like structures using text Strings. What it does, is provide a library that can be used with processing to explore LSystems. The main feature it provides is grammar generator (three actually via SimpleGrammar, StochasticGrammar and CSGrammar classes) that is initialized with an "Axiom". The user can then add one or more rules to that grammar, before requesting that the grammar is created with a given number of generations. Also provided is a simple Turtle class and Turtle Stack, which can be used to store context in the 'traditional' manner (cf the matrix functions provided by processing). For usage see included examples such as my 3D Hilbert.

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spacetree-sverchok

space colonization algorithm (tree generator) implemented as scripted node for sverchok

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bing-image-downloader

This repo contains the python script to search on Bing Images and to save all the results in a set of JSON files suitable to download

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slam-14

learning SLAM,curse,paper and others

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FaceCap

Realtime motion capture server for Autodesk Maya, developed in Xantus Animation Studio.

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bepuik

BEPUik: Full body inverse kinematics for Blender

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proctree

Procedural tree mesh generator (and editor)

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StructureSynth

Collection of Structure Synth code.

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yofrankie

Mirror of Yo Frankie repository from Blender Institute

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