holgerl / thunder-ultrasound

GPU 3D Ultrasound Reconstruction

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Thunder Ultrasound

Real-Time GPU-Based 3D Ultrasound Reconstruction and Visualization

Academic report: https://ntnuopen.ntnu.no/ntnu-xmlui/handle/11250/252302

Video of results: https://www.youtube.com/watch?v=ok-gkPKjbq8

Current CPU-based methods for 3D ultrasound reconstruction are time consuming (typically from 1 minute to 1 hour depending on the quality). The overall goal of this project is to use GPU-based techniques to achieve real-time (or close to real-time) reconstruction and visualization of ultrasound.

Step 1) GPU-based real-time 3D ultrasound reconstruction of freehand 2D scans using a tracked ultrasound probe (different algorithms, command-line based).

Step 2) Simultaneous reconstruction and visualization of the ultrasound volume as it gets built. It would be desirable for the surgeon to see a visualization of the volume while the data is acquired and the volume is generated (real-time volume rendering and slicing).

Technical issues such as parallelization and memory management techniques as well as recent platforms such as OpenCL, NVIDIA Fermi and recent AMD graphics cards will also be evaluated.

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GPU 3D Ultrasound Reconstruction


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