Hocete's starred repositories
CoupleGenerator
Generate your lover with your photo
Ultra-Light-Fast-Generic-Face-Detector-1MB
💎1MB lightweight face detection model (1MB轻量级人脸检测模型)
HelloGitHub
:octocat: Find pearls on open-source seashore 分享 GitHub 上有趣、入门级的开源项目
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
UnitySpecialEffectWithDepth
利用深度信息实现扫描效果、x光效果以及护盾能量场效果。版本Unity5.6+
BEGAN-tensorflow
python3 / Implementation of Google Brain's BEGAN in Tensorflow
openbilibili-go-common
听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。
openbilibili-go-common
听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。
ShaderGraph_ExampleLibrary
A library of Shaders created using Unity 2018.1's Shader Graph.
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Unity-Boids-Behavior-on-GPGPU
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。