Christian Sparks's repositories
DF_MeshBlend
Material function for UE4 4.25+
Hippowombat_Nodevember_2019
A collection of my Nodevember 2019 entries.
ThirdPersonPortalResearch
Experimental project for third-person portal rendering. Provided as-is with no planned support/expansion, explore at your own peril!
BarycentricExamples
Blueprint examples of using Barycentric coordinate math to get height data from a procedural terrain
CustomShortcuts
Empower your designers with easily blueprint customizable keyboard shortcuts. Fork by Christian Sparks
Language:C++MIT000
000